Player Matchup
Team Averages
Diamond V
Average Tier
Level 138
1,500 SR
1,767
MMR
VS
Team Averages
Bronze III
Average Tier
Level 35
955 SR
1,122
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Blind212
Ra
10
2 / 1 / 0
5,068
1,014
2,226
4,839
2,068
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Ward Stone
+50
Health
+20
Magical Power
+30
Magical Protection
AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Bans
VS
Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PandaPandowich
Anubis
9
1 / 2 / 0
4,828
966
3,100
4,247
2,131
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,068
1,014
45
9
0
98,251
1
L
4,828
966
47
9
0
77,078
2