Player Matchup

Jormungandr
Jormungandr
Operlude
Jormungandr
Level 42
God Stats
6W - 11L
1,482 SR
Queue Stats
27W - 27L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
Sagekeyboard585
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,420 Elo+
Party 1
Neith
Neith
player0101001
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,244 Elo+
Solo
Thor
Thor
subjectzhero
Thor
Level 5
God Stats
6W - 7L
1,255 SR
Queue Stats
6W - 11L
1,127 Elo+
Solo
Agni
Agni
日晦音无
Agni
Level 11
God Stats
3W - 1L
1,288 SR
Queue Stats
159W - 141L
1,373 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,319 Elo+

VS

Team Averages
Level 18
1,610 SR
1,355 Elo+
Poseidon
Poseidon
DutchieFPS
Poseidon
Level 25
God Stats
3W - 5L
1,386 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 2
Chiron
Chiron
InorisExcalibur
Chiron
Level 16
God Stats
4W - 2L
1,695 SR
Queue Stats
57W - 43L
1,386 Elo+
Solo
Ah Puch
Ah Puch
Kokkel
Ah Puch
Level 24
God Stats
6W - 8L
1,460 SR
Queue Stats
43W - 41L
1,469 Elo+
Party 2
Yemoja
Yemoja
LolaPupkina
Yemoja
Level 13
God Stats
2W - 1L
1,756 SR
Queue Stats
19W - 32L
1,223 Elo+
Solo
Agni
Agni
Northermking94
Agni
Level 12
God Stats
1W - 2L
1,751 SR
Queue Stats
10W - 14L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Operlude
Jormungandr
20
7 / 4 / 14
16,032
1,069
26,241
24,877
19,004
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
20
6 / 5 / 11
14,905
994
14,721
16,963
6,026
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 5 / 14
14,431
962
17,976
14,099
5,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 8 / 10
13,443
896
12,151
18,331
6,782
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 12
15,158
1,011
14,632
12,616
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DutchieFPS
Poseidon
20
2 / 3 / 13
14,353
957
13,847
14,249
4,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 6
15,277
1,018
24,794
29,296
10,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Kokkel
Ah Puch
20
11 / 1 / 10
16,844
1,123
28,993
13,360
4,030
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
18
0 / 3 / 9
12,467
831
2,996
9,029
5,468
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
1 / 15 / 10
13,858
924
8,478
24,629
13,059
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
71
27
Kills
23
23
Deaths
27
61
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DutchieFPS
Poseidon
2
3
13
2.83
L
9
5
6
2.4
L
Ah Puch
Kokkel
Ah Puch
11
1
10
16
L
Yemoja
0
3
9
1.5
L
1
15
10
0.4
W
Jormungandr
Operlude
Jormungandr
7
4
14
3.5
W
Hun Batz
6
5
11
2.3
W
2
5
14
1.8
W
4
8
10
1.13
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,721
Damage
79,108
86,886
Taken
90,563
41,952
Mitigated
37,285
9,713
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DutchieFPS
Poseidon
13,847
1,425
477
2,497
14,249
4,492
0
4,787
9,308
52,196
0
L
24,794
18,950
1,201
5,720
29,296
10,236
0
13,860
15,086
0
50,772
L
Ah Puch
Kokkel
Ah Puch
28,993
2,389
0
2,237
13,360
4,030
0
4,313
8,882
50,184
0
L
Yemoja
2,996
976
1,544
88
9,029
5,468
0
5,094
3,835
7,641
0
L
8,478
1,899
0
0
24,629
13,059
0
11,771
12,579
40,750
0
W
Jormungandr
Operlude
Jormungandr
26,241
5,682
1,006
3,132
24,877
19,004
0
12,039
12,838
73,216
0
W
Hun Batz
14,721
2,460
0
59
16,963
6,026
0
8,825
8,138
0
32,419
W
17,976
3,946
0
2,129
14,099
5,222
0
11,797
2,302
0
45,528
W
12,151
2,683
0
0
18,331
6,782
0
14,180
4,151
0
20,743
W
14,632
1,299
24
3,363
12,616
4,918
0
7,473
5,143
48,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,969
Gold Earned
72,799
321
Minions Killed
285
13
Camps Cleared
3
1,478,165
Distance Traveled
1,131,616
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,353
957
99
7
0
289,875
0
L
Chiron
15,277
1,018
46
3
2
249,705
0
L
Ah Puch
16,844
1,123
61
4
0
280,800
0
L
Yemoja
12,467
831
9
1
1
153,350
1
L
Agni
13,858
924
70
5
0
157,886
0
W
Jormungandr
16,032
1,069
95
6
1
290,797
1
W
Hun Batz
14,905
994
29
2
10
327,104
0
W
Neith
14,431
962
79
5
0
255,921
1
W
Thor
13,443
896
13
1
1
306,796
2
W
Agni
15,158
1,011
105
7
1
297,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role