Player Matchup

Cthulhu
Cthulhu
DetonMuc
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,682 Elo+
Solo
Hachiman
Hachiman
Dones87
Hachiman
Level 100
God Stats
4W - 15L
1,228 SR
Queue Stats
276W - 310L
1,456 Elo+
Solo
Merlin
Merlin
Lustamorci1
Merlin
Level 28
God Stats
2W - 4L
1,346 SR
Queue Stats
52W - 55L
1,468 Elo+
Solo
Team Averages
Level 45
1,358 SR
1,535 Elo+

VS

Team Averages
Level 78
1,369 SR
1,467 Elo+
Chaac
Chaac
Knuteg
Chaac
Level 100
God Stats
1W - 1L
1,444 SR
Queue Stats
46W - 45L
1,502 Elo+
Solo
Neith
Neith
MysticBeero
Neith
Level 7
God Stats
2W - 0L
1,459 SR
Queue Stats
4W - 4L
1,447 Elo+
Solo
Nemesis
Nemesis
Nazareh
Nemesis
Level 126
God Stats
2W - 1L
1,204 SR
Queue Stats
74W - 73L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DetonMuc
Cthulhu
14
2 / 7 / 5
11,259
662
10,500
22,610
26,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Dones87
Hachiman
15
9 / 5 / 1
11,928
702
13,459
16,773
5,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
3 / 6 / 8
11,136
655
9,310
14,156
5,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Knuteg
Chaac
17
10 / 5 / 5
13,150
774
19,668
21,443
20,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

13
3 / 6 / 9
10,814
636
13,982
11,799
4,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Nazareh
Nemesis
15
5 / 3 / 9
11,848
697
9,394
14,083
6,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
14
Kills
18
18
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DetonMuc
Cthulhu
2
7
5
0.64
L
Hachiman
Dones87
Hachiman
9
5
1
1.9
W
Chaac
Knuteg
Chaac
10
5
5
2.5
L
Merlin
3
6
8
1.17
W
3
6
9
1.25
W
Nemesis
Nazareh
Nemesis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
43,044
53,539
Taken
47,325
36,834
Mitigated
31,449
13,303
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DetonMuc
Cthulhu
10,500
1,062
376
2,886
22,610
26,202
0
0
22,150
25,485
0
L
Hachiman
Dones87
Hachiman
13,459
8,573
0
6,359
16,773
5,580
1,420
60
16,513
0
68,931
W
Chaac
Knuteg
Chaac
19,668
4,502
0
8,861
21,443
20,672
302
10,171
11,272
0
71,033
L
Merlin
9,310
806
0
3,682
14,156
5,052
0
20
13,989
44,278
0
W
13,982
8,736
0
2,008
11,799
4,586
1,529
5,265
6,534
0
39,916
W
Nemesis
Nazareh
Nemesis
9,394
3,613
462
4,784
14,083
6,191
744
4,482
9,601
0
46,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
35,812
191
Minions Killed
188
0
Camps Cleared
0
820,047
Distance Traveled
912,598
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,259
662
32
2
0
285,121
4
L
Hachiman
11,928
702
94
6
0
273,723
2
W
Chaac
13,150
774
84
5
0
309,288
6
L
Merlin
11,136
655
65
4
0
261,203
2
W
Neith
10,814
636
51
3
0
254,717
4
W
Nemesis
11,848
697
53
3
0
348,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role