Player Matchup

Jormungandr
Jormungandr
D1on777
Jormungandr
Level 11
God Stats
0W - 5L
1,257 SR
Queue Stats
3W - 13L
1,170 Elo+
Party 1
Thor
Thor
Deathrader122
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,203 Elo+
Party 1
Neith
Neith
xXAssieBoyXx
Neith
Level 10
God Stats
0W - 11L
1,223 SR
Queue Stats
0W - 11L
954 Elo+
Party 1
Team Averages
Level 13
1,327 SR
1,109 Elo+

VS

Team Averages
Level 50
1,509 SR
1,360 Elo+
Erlang Shen
Erlang Shen
Angel107
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,280 Elo+
Party 2
Hades
Hades
mafiajhon
Hades
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Jormungandr
Jormungandr
vicente3408
Jormungandr
Level 109
God Stats
2W - 2L
1,526 SR
Queue Stats
29W - 29L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D1on777
Jormungandr
17
9 / 7 / 7
14,942
598
15,117
20,431
9,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 7 / 11
15,829
633
14,116
22,564
11,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 0 / 13
13,797
552
9,114
5,288
2,203
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Angel107
Erlang Shen
19
6 / 1 / 8
16,392
656
8,636
15,232
17,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
mafiajhon
Hades
13
0 / 17 / 5
14,225
569
3,768
22,686
15,217
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jormungandr
vicente3408
Jormungandr
20
8 / 1 / 6
17,217
689
24,234
27,262
47,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
18
Kills
14
14
Deaths
19
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Angel107
Erlang Shen
6
1
8
10
L
Jormungandr
D1on777
Jormungandr
9
7
7
1.79
L
7
7
11
1.79
W
Hades
mafiajhon
Hades
0
17
5
0.15
W
Jormungandr
vicente3408
Jormungandr
8
1
6
11
L
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,347
Damage
36,638
48,283
Taken
65,180
23,003
Mitigated
80,975
6,415
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Angel107
Erlang Shen
8,636
3,729
0
5,875
15,232
17,998
2,120
4,321
10,911
0
75,295
L
Jormungandr
D1on777
Jormungandr
15,117
4,055
0
750
20,431
9,636
0
11,289
8,934
59,679
0
L
14,116
5,467
0
3,205
22,564
11,164
0
12,684
9,605
0
62,199
W
Hades
mafiajhon
Hades
3,768
595
0
403
22,686
15,217
286
6,059
16,627
13,666
0
W
Jormungandr
vicente3408
Jormungandr
24,234
4,677
0
4,290
27,262
47,760
422
6,316
20,946
99,982
0
L
9,114
5,889
0
2,460
5,288
2,203
0
4,117
1,121
0
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
47,834
190
Minions Killed
197
0
Camps Cleared
0
1,169,905
Distance Traveled
1,125,189
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,392
656
77
3
0
451,182
2
L
Jormungandr
14,942
598
72
3
0
408,909
0
L
Thor
15,829
633
73
3
0
444,327
0
W
Hades
14,225
569
12
0
0
271,107
2
W
Jormungandr
17,217
689
108
4
0
402,900
0
L
Neith
13,797
552
45
2
0
316,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role