Player Matchup

Danzaburou
Danzaburou
ImDusted
Danzaburou
Level 68
God Stats
13W - 10L
1,610 SR
Queue Stats
115W - 116L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Melancholy707
Nu Wa
Level 98
God Stats
103W - 93L
1,519 SR
Queue Stats
152W - 143L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
RDV Boogieman
Zhong Kui
Level 107
God Stats
6W - 3L
1,689 SR
Queue Stats
52W - 60L
1,374 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tormented707
Kumbhakarna
Level 99
God Stats
43W - 35L
1,517 SR
Queue Stats
169W - 151L
1,447 Elo+
Party 1
Scylla
Scylla
lill beba
Scylla
Level 64
God Stats
68W - 55L
1,633 SR
Queue Stats
438W - 343L
1,626 Elo+
Solo
Team Averages
Level 87
1,593 SR
1,453 Elo+

VS

Team Averages
Level 71
1,478 SR
1,432 Elo+
Xing Tian
Xing Tian
CokeSniff707
Xing Tian
Level 69
God Stats
7W - 6L
1,577 SR
Queue Stats
389W - 338L
1,497 Elo+
Solo
Ah Puch
Ah Puch
RagingBrat
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Smoovyzaddy
Fenrir
Level 47
God Stats
5W - 6L
1,360 SR
Queue Stats
230W - 227L
1,454 Elo+
Solo
Achilles
Achilles
StLUCIFER999
Achilles
Level 109
God Stats
1W - 3L
1,462 SR
Queue Stats
270W - 290L
1,368 Elo+
Solo
Artemis
Artemis
TheRealBullyRay
Artemis
Level 67
God Stats
15W - 13L
1,492 SR
Queue Stats
21W - 34L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImDusted
Danzaburou
20
11 / 7 / 23
15,836
1,131
33,478
22,972
10,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 24
15,300
1,093
38,090
18,465
7,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
RDV Boogieman
Zhong Kui
20
6 / 9 / 24
14,172
1,012
33,331
30,224
20,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Tormented707
Kumbhakarna
20
2 / 5 / 33
14,128
1,009
12,390
33,678
47,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
lill beba
Scylla
20
14 / 2 / 16
16,689
1,192
26,923
12,232
4,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CokeSniff707
Xing Tian
20
5 / 5 / 20
14,498
1,036
22,340
24,538
32,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
RagingBrat
Ah Puch
20
4 / 8 / 14
13,600
971
22,352
21,242
12,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
10 / 9 / 10
15,020
1,073
19,651
35,343
14,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
StLUCIFER999
Achilles
20
0 / 9 / 17
12,791
914
17,240
39,064
30,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 10 / 14
15,510
1,108
28,854
33,338
13,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
104
41
Kills
29
29
Deaths
41
120
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CokeSniff707
Xing Tian
5
5
20
3
W
Danzaburou
ImDusted
Danzaburou
11
7
23
3.21
W
8
6
24
3.33
W
Zhong Kui
RDV Boogieman
Zhong Kui
6
9
24
2
L
Ah Puch
RagingBrat
Ah Puch
4
8
14
1.38
L
Fenrir
10
9
10
1.67
L
Achilles
StLUCIFER999
Achilles
0
9
17
0.94
L
10
10
14
1.7
W
Kumbhakarna
Tormented707
Kumbhakarna
2
5
33
3.7
W
Scylla
lill beba
Scylla
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,212
Damage
110,437
117,571
Taken
153,525
91,054
Mitigated
102,656
21,922
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CokeSniff707
Xing Tian
22,340
623
0
845
24,538
32,028
0
13,183
11,355
38,839
0
W
Danzaburou
ImDusted
Danzaburou
33,478
13,075
951
6,339
22,972
10,968
0
10,040
12,932
0
66,873
W
38,090
7,864
1,415
4,206
18,465
7,780
0
6,692
11,773
67,837
0
W
Zhong Kui
RDV Boogieman
Zhong Kui
33,331
1,128
0
7,583
30,224
20,056
0
11,433
18,791
48,041
0
L
Ah Puch
RagingBrat
Ah Puch
22,352
1,547
0
930
21,242
12,159
0
17,687
3,555
83,093
0
L
Fenrir
19,651
6,175
231
4,922
35,343
14,651
0
24,898
10,445
0
40,715
L
Achilles
StLUCIFER999
Achilles
17,240
7,088
1,459
5,421
39,064
30,567
0
31,130
7,934
0
40,995
L
28,854
15,962
1,626
7,896
33,338
13,251
0
23,836
9,502
0
57,054
W
Kumbhakarna
Tormented707
Kumbhakarna
12,390
310
315
825
33,678
47,281
0
12,313
21,365
19,488
0
W
Scylla
lill beba
Scylla
26,923
1,903
0
288
12,232
4,969
0
4,214
8,018
68,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,125
Gold Earned
71,419
314
Minions Killed
284
9
Camps Cleared
5
1,250,816
Distance Traveled
1,223,296
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,498
1,036
25
2
0
248,191
1
W
Danzaburou
15,836
1,131
83
6
1
208,558
0
W
Nu Wa
15,300
1,093
78
6
1
244,823
0
W
Zhong Kui
14,172
1,012
36
3
1
242,755
0
L
Ah Puch
13,600
971
110
8
1
214,318
3
L
Fenrir
15,020
1,073
32
2
3
290,942
1
L
Achilles
12,791
914
42
3
1
243,821
0
L
Artemis
15,510
1,108
75
5
0
226,024
6
W
Kumbhakarna
14,128
1,009
13
1
0
292,319
0
W
Scylla
16,689
1,192
104
7
6
262,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role