Player Matchup

Danzaburou
Danzaburou
YokaiExtinction
Danzaburou
Level 78
God Stats
21W - 6L
1,626 SR
Queue Stats
222W - 210L
1,457 Elo+
Party 1
Ra
Ra
YokaiNaga
Ra
Level 69
God Stats
13W - 6L
1,570 SR
Queue Stats
171W - 129L
1,488 Elo+
Party 1
Merlin
Merlin
YokaiScarlett
Merlin
Level 100
God Stats
24W - 18L
1,548 SR
Queue Stats
622W - 564L
1,478 Elo+
Party 1
Team Averages
Level 82
1,581 SR
1,475 Elo+

VS

Team Averages
Level 103
1,468 SR
1,285 Elo+
Ymir
Ymir
BangBangKilla5
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,167 Elo+
Solo
Ah Puch
Ah Puch
MartyredMessiah
Ah Puch
Level 124
God Stats
54W - 64L
1,402 SR
Queue Stats
862W - 953L
1,356 Elo+
Solo
Fenrir
Fenrir
ghostxx562xx
Fenrir
Level 98
God Stats
0W - 5L
1,504 SR
Queue Stats
52W - 68L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
YokaiExtinction
Danzaburou
13
6 / 3 / 2
10,581
756
6,320
9,643
3,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 7
10,098
721
6,764
8,970
3,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 4
9,834
702
5,679
11,631
3,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 5
8,454
604
5,038
12,144
4,846
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 4 / 0
9,977
713
10,633
9,288
3,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
5
0 / 0 / 2
7,260
519
0
536
126
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
8
9
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
7
4
0
1.75
W
Danzaburou
YokaiExtinction
Danzaburou
6
3
2
2.33
W
2
2
7
2.75
W
2
4
4
1
L
Fenrir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
15,671
30,244
Taken
21,968
11,039
Mitigated
8,191
11,076
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,038
222
147
895
12,144
4,846
0
6,578
5,566
13,580
0
L
10,633
173
0
1,379
9,288
3,219
0
5,353
3,935
50,864
0
W
Danzaburou
YokaiExtinction
Danzaburou
6,320
2,791
0
2,775
9,643
3,719
1,440
5,610
4,033
0
33,094
W
6,764
680
1,990
4,701
8,970
3,480
839
4,881
4,089
50,353
0
W
5,679
335
106
1,504
11,631
3,840
125
5,883
5,748
50,373
0
L
Fenrir
0
0
0
0
536
126
0
536
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
25,691
206
Minions Killed
77
0
Camps Cleared
0
727,150
Distance Traveled
329,741
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,454
604
10
1
0
109,975
0
L
Ah Puch
9,977
713
67
5
0
218,259
1
W
Danzaburou
10,581
756
49
4
0
247,006
2
W
Ra
10,098
721
83
6
0
247,582
2
W
Merlin
9,834
702
74
5
0
232,562
4
L
Fenrir
7,260
519
0
0
0
1,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role