Player Matchup

Ao Kuang
Ao Kuang
ITS Hozay
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,633 Elo+
Solo
Cthulhu
Cthulhu
MadxXchainzXx
Cthulhu
Level 21
God Stats
13W - 8L
1,677 SR
Queue Stats
16W - 17L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
Silent Screams2
Baron Samedi
Level 15
God Stats
2W - 2L
1,515 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo
Apollo
Apollo
WiredUnknown
Apollo
Level 29
God Stats
15W - 23L
1,440 SR
Queue Stats
144W - 142L
1,487 Elo+
Solo
Bellona
Bellona
b3st 3v3r s33n
Bellona
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 17L
1,470 Elo+
Party 2
Team Averages
Level 20
1,526 SR
1,482 Elo+

VS

Team Averages
Level 17
1,597 SR
1,489 Elo+
Ymir
Ymir
BRSlugger62
Ymir
Level 17
God Stats
50W - 38L
1,679 SR
Queue Stats
109W - 94L
1,520 Elo+
Party 1
Janus
Janus
TheEdNygma
Janus
Level 20
God Stats
18W - 10L
1,713 SR
Queue Stats
119W - 77L
1,518 Elo+
Party 1
Fenrir
Fenrir
YohPhoria
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,383 Elo+
Solo
Cthulhu
Cthulhu
lord zhaxx
Cthulhu
Level 12
God Stats
2W - 4L
1,522 SR
Queue Stats
72W - 56L
1,543 Elo+
Solo
Anhur
Anhur
source_kode18
Anhur
Level 18
God Stats
3W - 3L
1,573 SR
Queue Stats
134W - 100L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ITS Hozay
Ao Kuang
13
10 / 1 / 5
9,034
645
6,885
12,612
4,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
12
2 / 2 / 6
8,044
575
5,982
9,502
4,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Silent Screams2
Baron Samedi
15
2 / 0 / 8
9,341
667
6,650
8,077
3,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
8 / 5 / 6
8,107
579
6,961
9,846
3,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 1 / 2
8,726
623
7,405
6,196
5,391
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
8,276
591
6,016
11,654
5,826
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
0 / 6 / 1
6,546
468
1,879
7,817
2,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
YohPhoria
Fenrir
9
0 / 6 / 0
5,926
423
2,243
11,041
3,140
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lord zhaxx
Cthulhu
12
2 / 3 / 2
6,900
493
5,378
8,740
6,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 8 / 4
7,287
521
6,964
9,416
2,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
26
Kills
9
9
Deaths
26
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Ao Kuang
ITS Hozay
Ao Kuang
10
1
5
12.5
W
Cthulhu
2
2
6
2.5
W
Baron Samedi
Silent Screams2
Baron Samedi
2
0
8
6
L
Janus
0
6
1
0.08
W
Apollo
8
5
6
2.2
L
Fenrir
YohPhoria
Fenrir
0
6
0
0
W
4
1
2
5
L
Cthulhu
lord zhaxx
Cthulhu
2
3
2
1
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,883
Damage
22,480
46,233
Taken
48,668
20,754
Mitigated
20,096
21,169
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
898
0
2,019
11,654
5,826
210
5,305
6,274
21,642
0
W
Ao Kuang
ITS Hozay
Ao Kuang
6,885
1,327
0
7,841
12,612
4,547
0
2,074
10,513
50,896
0
W
Cthulhu
5,982
716
79
2,706
9,502
4,235
353
2,973
6,489
21,644
0
W
Baron Samedi
Silent Screams2
Baron Samedi
6,650
424
475
4,298
8,077
3,512
0
2,053
6,024
68,360
0
L
Janus
1,879
0
0
750
7,817
2,553
147
6,228
1,589
36,933
0
W
Apollo
6,961
3,818
0
3,352
9,846
3,069
685
3,234
6,537
0
37,836
L
Fenrir
YohPhoria
Fenrir
2,243
679
0
4,600
11,041
3,140
0
2,174
8,867
0
31,540
W
7,405
2,537
486
1,932
6,196
5,391
744
2,524
3,397
0
40,144
L
Cthulhu
lord zhaxx
Cthulhu
5,378
381
137
1,600
8,740
6,112
114
2,306
6,174
29,925
0
L
6,964
3,778
0
1,040
9,416
2,465
639
3,504
5,866
0
23,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,252
Gold Earned
34,935
377
Minions Killed
256
0
Camps Cleared
0
1,286,235
Distance Traveled
1,233,010
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,276
591
34
2
0
278,391
0
W
Ao Kuang
9,034
645
73
5
0
251,741
2
W
Cthulhu
8,044
575
44
3
0
258,724
0
W
Baron Samedi
9,341
667
116
8
0
243,201
0
L
Janus
6,546
468
74
5
0
228,164
2
W
Apollo
8,107
579
52
4
0
257,979
9
L
Fenrir
5,926
423
48
3
0
262,334
0
W
Bellona
8,726
623
92
7
0
274,590
2
L
Cthulhu
6,900
493
64
5
0
247,583
5
L
Anhur
7,287
521
36
3
0
216,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role