Player Matchup

Ah Puch
Ah Puch
Compy Kibble
Ah Puch
Level 100
God Stats
5W - 1L
1,635 SR
Queue Stats
130W - 109L
1,501 Elo+
Party 2
Hercules
Hercules
MechanoidDragon
Hercules
Level 106
God Stats
3W - 1L
1,678 SR
Queue Stats
77W - 70L
1,531 Elo+
Party 2
Achilles
Achilles
Midas90
Achilles
Level 129
God Stats
2W - 3L
1,493 SR
Queue Stats
350W - 347L
1,525 Elo+
Solo
Team Averages
Level 112
1,602 SR
1,519 Elo+

VS

Team Averages
Level 124
1,622 SR
1,565 Elo+
Cernunnos
Cernunnos
Innominable
Cernunnos
Level 144
God Stats
1W - 2L
1,558 SR
Queue Stats
152W - 169L
1,438 Elo+
Solo
Vamana
Vamana
okWavy
Vamana
Level 123
God Stats
2W - 5L
1,659 SR
Queue Stats
701W - 664L
1,626 Elo+
Party 1
Baron Samedi
Baron Samedi
yambien
Baron Samedi
Level 106
God Stats
30W - 23L
1,650 SR
Queue Stats
644W - 600L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Compy Kibble
Ah Puch
20
7 / 3 / 12
17,509
648
40,702
21,593
10,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
20
10 / 2 / 15
19,477
721
16,176
42,425
68,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Midas90
Achilles
20
10 / 6 / 9
17,933
664
23,860
31,789
34,651
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Innominable
Cernunnos
19
6 / 9 / 4
16,768
621
27,013
31,934
12,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
okWavy
Vamana
19
4 / 12 / 7
16,556
613
28,723
36,891
35,033
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
yambien
Baron Samedi
19
1 / 7 / 8
15,542
576
19,118
25,980
11,639
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
27
Kills
11
11
Deaths
28
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Compy Kibble
Ah Puch
7
3
12
4.33
L
Cernunnos
Innominable
Cernunnos
6
9
4
0.89
W
Hercules
10
2
15
8.75
W
Achilles
Midas90
Achilles
10
6
9
2.42
L
Vamana
okWavy
Vamana
4
12
7
0.63
L
Baron Samedi
yambien
Baron Samedi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,738
Damage
74,854
95,807
Taken
94,805
113,456
Mitigated
58,785
42,525
Healing
26,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Compy Kibble
Ah Puch
40,702
1,038
1,067
10,183
21,593
10,348
674
4,897
16,396
165,046
0
L
Cernunnos
Innominable
Cernunnos
27,013
11,690
0
11,168
31,934
12,113
0
12,969
18,590
0
128,692
W
Hercules
16,176
2,862
0
21,523
42,425
68,457
901
9,996
32,176
0
51,429
W
Achilles
Midas90
Achilles
23,860
7,515
0
9,752
31,789
34,651
1,530
5,312
26,054
0
61,673
L
Vamana
okWavy
Vamana
28,723
16,673
0
7,342
36,891
35,033
128
16,492
20,174
902
76,921
L
Baron Samedi
yambien
Baron Samedi
19,118
994
1,815
6,217
25,980
11,639
300
11,883
13,972
74,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
48,866
268
Minions Killed
291
0
Camps Cleared
0
1,552,378
Distance Traveled
1,340,068
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,509
648
180
7
0
477,622
3
L
Cernunnos
16,768
621
134
5
0
396,931
1
W
Hercules
19,477
721
44
2
0
562,607
8
W
Achilles
17,933
664
44
2
0
512,149
7
L
Vamana
16,556
613
71
3
0
480,630
2
L
Baron Samedi
15,542
576
86
3
0
462,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role