Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
KonekoIsWaifu_
Cthulhu
Level 13
God Stats
1W - 3L
1,247 SR
Queue Stats
44W - 54L
1,196 Elo+
Party 3
Apollo
Apollo
SilverShroud-_-
Apollo
Level 88
God Stats
4W - 2L
1,562 SR
Queue Stats
160W - 148L
1,502 Elo+
Party 3
Amaterasu
Amaterasu
Squarsuar
Amaterasu
Level 123
God Stats
8W - 9L
1,605 SR
Queue Stats
195W - 183L
1,571 Elo+
Party 2
Hel
Hel
sanmiguel8042
Hel
Level 13
God Stats
0W - 2L
1,344 SR
Queue Stats
8W - 12L
1,335 Elo+
Party 2
Team Averages
Level 56
1,451 SR
1,421 Elo+

VS

Team Averages
Level 109
1,585 SR
1,730 Elo+
Xing Tian
Xing Tian
Conxty
Xing Tian
Level 145
God Stats
4W - 1L
1,564 SR
Queue Stats
504W - 294L
1,828 Elo+
Party 1
Eset
Eset
DecimatesLC
Eset
Level 153
God Stats
6W - 6L
1,690 SR
Queue Stats
709W - 428L
1,816 Elo+
Party 1
Hera
Hera
GHOST AG3NT ON3
Hera
Level 102
God Stats
6W - 4L
1,445 SR
Queue Stats
280W - 293L
1,387 Elo+
Solo
Bacchus
Bacchus
WarAchilles
Bacchus
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
52W - 14L
1,791 Elo+
Party 1
Nemesis
Nemesis
xTeRiize
Nemesis
Level 117
God Stats
3W - 3L
1,489 SR
Queue Stats
616W - 323L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 11 / 3
7,474
498
6,866
12,432
3,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 12 / 4
6,855
457
4,909
18,341
4,710
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 9 / 0
7,550
503
7,441
17,259
4,525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Squarsuar
Amaterasu
10
0 / 8 / 0
6,269
418
5,113
19,900
10,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 9 / 2
5,736
382
2,247
10,733
5,721
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Conxty
Xing Tian
12
7 / 4 / 15
9,217
614
11,281
13,119
7,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
19 / 1 / 14
10,724
715
21,302
11,033
3,837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 4
9,098
607
9,770
6,648
2,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
WarAchilles
Bacchus
13
3 / 1 / 9
8,322
555
12,342
9,935
10,082
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
xTeRiize
Nemesis
15
14 / 1 / 9
10,309
687
14,671
9,900
3,875
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
100
6
Kills
49
49
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
11
3
0.32
W
Xing Tian
Conxty
Xing Tian
7
4
15
3.63
W
19
1
14
26
W
6
0
4
8
L
1
12
4
0.25
L
3
9
0
0.33
L
Amaterasu
Squarsuar
Amaterasu
0
8
0
0
W
Bacchus
WarAchilles
Bacchus
3
1
9
7.5
L
0
9
2
0.11
W
Nemesis
xTeRiize
Nemesis
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
69,366
78,665
Taken
50,635
28,775
Mitigated
27,508
13,519
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,866
5,301
167
1,572
12,432
3,694
0
10,755
1,677
0
35,764
W
Xing Tian
Conxty
Xing Tian
11,281
1,440
236
1,463
13,119
7,363
522
2,096
11,023
35,373
0
W
21,302
4,386
1,245
4,353
11,033
3,837
1,465
2,107
8,926
55,018
0
W
9,770
2,332
0
1,100
6,648
2,351
1,716
367
6,203
55,741
0
L
4,909
1,045
0
0
18,341
4,710
0
11,449
6,892
14,176
0
L
7,441
5,698
0
1,252
17,259
4,525
0
9,679
7,530
0
33,894
L
Amaterasu
Squarsuar
Amaterasu
5,113
2,243
0
6,038
19,900
10,125
0
13,803
5,556
0
29,877
W
Bacchus
WarAchilles
Bacchus
12,342
3,120
0
4,207
9,935
10,082
96
1,435
8,148
36,192
0
L
2,247
126
2,384
2,106
10,733
5,721
352
8,343
2,315
14,628
0
W
Nemesis
xTeRiize
Nemesis
14,671
6,830
0
4,377
9,900
3,875
0
1,151
8,696
0
62,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
47,670
231
Minions Killed
354
0
Camps Cleared
0
1,211,622
Distance Traveled
1,446,633
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,474
498
68
5
0
227,557
3
W
Xing Tian
9,217
614
32
2
0
278,107
0
W
Eset
10,724
715
90
6
0
278,400
2
W
Hera
9,098
607
96
6
0
247,764
2
L
Cthulhu
6,855
457
14
1
0
224,193
0
L
Apollo
7,550
503
62
4
0
261,954
1
L
Amaterasu
6,269
418
56
4
0
245,968
4
W
Bacchus
8,322
555
45
3
0
310,670
1
L
Hel
5,736
382
31
2
0
251,950
0
W
Nemesis
10,309
687
91
6
0
331,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role