Player Matchup

Ra
Ra
Elizabeth095
Ra
Level 26
God Stats
6W - 4L
1,533 SR
Queue Stats
8W - 17L
1,323 Elo+
Party 2
Neith
Neith
NonameLuvchyld
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,321 Elo+
Party 2
Sobek
Sobek
Reerrzhaz
Sobek
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
10W - 20L
1,300 Elo+
Party 2
Team Averages
Level 24
1,582 SR
1,315 Elo+

VS

Team Averages
Level 30
1,381 SR
1,347 Elo+
Nemesis
Nemesis
MCMXCDistant
Nemesis
Level 46
God Stats
7W - 4L
1,571 SR
Queue Stats
66W - 118L
1,313 Elo+
Solo
Discordia
Discordia
PrinceAElfhere
Discordia
Level 10
God Stats
3W - 2L
1,275 SR
Queue Stats
10W - 10L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
mistershibby
Amaterasu
Level 33
God Stats
1W - 1L
1,298 SR
Queue Stats
18W - 27L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
12,652
550
14,505
14,671
4,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 5
11,539
502
5,685
13,819
4,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Reerrzhaz
Sobek
16
4 / 1 / 1
14,089
613
7,409
20,402
27,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MCMXCDistant
Nemesis
16
1 / 3 / 7
13,417
583
6,653
10,299
4,337
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
PrinceAElfhere
Discordia
18
3 / 1 / 6
13,578
590
18,478
7,267
2,475
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
mistershibby
Amaterasu
19
9 / 1 / 4
14,517
631
18,991
23,091
16,976
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
13
13
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Nemesis
MCMXCDistant
Nemesis
1
3
7
1.5
L
0
6
5
0.42
W
Discordia
PrinceAElfhere
Discordia
3
1
6
6
L
Sobek
Reerrzhaz
Sobek
4
1
1
4.5
W
Amaterasu
mistershibby
Amaterasu
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
44,122
48,892
Taken
40,657
37,316
Mitigated
23,788
11,869
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,505
1,669
2,460
3,669
14,671
4,947
25
4,430
10,241
88,220
0
W
Nemesis
MCMXCDistant
Nemesis
6,653
3,910
0
5,095
10,299
4,337
696
4,880
5,419
0
81,387
L
5,685
3,048
425
2,626
13,819
4,896
6
4,238
9,581
0
24,010
W
Discordia
PrinceAElfhere
Discordia
18,478
1,139
0
0
7,267
2,475
0
4,144
3,123
98,965
0
L
Sobek
Reerrzhaz
Sobek
7,409
774
0
2,689
20,402
27,473
34
9,878
10,524
19,189
0
W
Amaterasu
mistershibby
Amaterasu
18,991
6,504
0
9,168
23,091
16,976
2,279
13,210
9,881
0
59,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
41,512
208
Minions Killed
266
0
Camps Cleared
0
1,069,448
Distance Traveled
1,073,457
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,652
550
149
6
0
379,113
4
W
Nemesis
13,417
583
78
3
0
299,161
3
L
Neith
11,539
502
36
2
0
302,495
2
W
Discordia
13,578
590
131
6
0
368,736
0
L
Sobek
14,089
613
23
1
0
387,840
8
W
Amaterasu
14,517
631
57
2
0
405,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role