Player Matchup

Cthulhu
Cthulhu
BigPlayClay21
Cthulhu
Level 11
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Anhur
Anhur
ToneLoc894614
Anhur
Level 5
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
WesterlySteam37
Scylla
Level 12
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Team Averages
Level 9
1,272 SR
1,423 Elo+

VS

Team Averages
Level 66
1,591 SR
1,439 Elo+
Anubis
Anubis
Gswish14
Anubis
Level 29
God Stats
10W - 3L
1,581 SR
Queue Stats
40W - 32L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Maxytorche
Kumbhakarna
Level 106
God Stats
10W - 9L
1,599 SR
Queue Stats
107W - 69L
1,432 Elo+
Party 1
Neith
Neith
Takostyle
Neith
Level 63
God Stats
56W - 22L
1,593 SR
Queue Stats
96W - 54L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 4 / 2
9,798
516
6,468
19,359
15,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 9 / 2
9,526
501
6,882
14,032
4,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 0
10,287
541
13,599
10,433
3,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gswish14
Anubis
13
2 / 3 / 7
11,325
596
6,343
13,767
5,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Maxytorche
Kumbhakarna
16
3 / 0 / 13
12,086
636
7,057
19,686
19,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Takostyle
Neith
17
11 / 0 / 5
13,684
720
22,057
12,624
5,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
2
0.25
W
Anubis
Gswish14
Anubis
2
3
7
1.83
W
Kumbhakarna
Maxytorche
Kumbhakarna
3
0
13
9.5
W
Neith
Takostyle
Neith
11
0
5
13.5
L
0
9
2
0.11
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
35,457
43,824
Taken
46,077
24,176
Mitigated
30,714
3,143
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,468
227
0
525
19,359
15,946
0
3,564
15,795
34,107
0
W
Anubis
Gswish14
Anubis
6,343
585
2,217
4,636
13,767
5,957
455
7,767
5,875
50,008
0
W
Kumbhakarna
Maxytorche
Kumbhakarna
7,057
702
1,488
5,940
19,686
19,269
350
8,335
10,826
23,376
0
W
Neith
Takostyle
Neith
22,057
10,722
1,382
4,837
12,624
5,488
2,498
5,190
7,359
0
107,110
L
6,882
2,846
0
1,210
14,032
4,594
0
5,936
8,096
0
26,456
L
13,599
362
0
1,408
10,433
3,636
0
4,064
6,369
39,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
37,095
139
Minions Killed
196
0
Camps Cleared
0
950,126
Distance Traveled
933,119
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,798
516
55
3
0
373,725
0
W
Anubis
11,325
596
53
3
0
256,837
6
W
Kumbhakarna
12,086
636
21
1
0
380,132
11
W
Neith
13,684
720
122
6
0
296,150
2
L
Anhur
9,526
501
39
2
0
274,522
2
L
Scylla
10,287
541
45
2
0
301,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role