Player Matchup

Baron Samedi
Baron Samedi
Duke Queslow
Baron Samedi
Level 109
God Stats
1W - 2L
1,639 SR
Queue Stats
17W - 17L
1,514 Elo+
Party 2
Bacchus
Bacchus
Sir Bumsquats
Bacchus
Level 149
God Stats
0W - 1L
1,737 SR
Queue Stats
65W - 53L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Sir Lungolas
Danzaburou
Level 144
God Stats
6W - 2L
1,857 SR
Queue Stats
65W - 52L
1,561 Elo+
Party 2
Team Averages
Level 134
1,744 SR
1,540 Elo+

VS

Team Averages
Level 113
1,685 SR
1,597 Elo+
Achilles
Achilles
JRF1009
Achilles
Level 90
God Stats
13W - 3L
1,682 SR
Queue Stats
119W - 128L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
LilBrew94
Danzaburou
Level 119
God Stats
32W - 16L
1,695 SR
Queue Stats
193W - 165L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
XoxDiAbL0xoX
Baron Samedi
Level 130
God Stats
23W - 13L
1,678 SR
Queue Stats
365W - 315L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duke Queslow
Baron Samedi
20
9 / 3 / 8
16,557
637
20,721
18,658
13,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
17
3 / 7 / 8
14,843
571
11,121
25,156
34,092
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sir Lungolas
Danzaburou
20
5 / 4 / 9
16,694
642
19,425
24,715
9,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JRF1009
Achilles
20
8 / 3 / 4
17,446
671
18,014
27,908
23,843
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
LilBrew94
Danzaburou
16
2 / 9 / 7
14,995
577
13,934
23,340
8,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
XoxDiAbL0xoX
Baron Samedi
20
4 / 5 / 9
16,431
632
26,360
19,330
9,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
17
Kills
14
14
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Duke Queslow
Baron Samedi
9
3
8
4.33
W
Achilles
JRF1009
Achilles
8
3
4
3.33
W
Danzaburou
LilBrew94
Danzaburou
2
9
7
0.61
L
Bacchus
3
7
8
1
L
Danzaburou
Sir Lungolas
Danzaburou
5
4
9
2.38
W
Baron Samedi
XoxDiAbL0xoX
Baron Samedi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,267
Damage
58,308
68,529
Taken
70,578
56,543
Mitigated
41,586
17,368
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Duke Queslow
Baron Samedi
20,721
636
2,158
3,982
18,658
13,445
93
7,031
11,465
78,950
0
W
Achilles
JRF1009
Achilles
18,014
5,409
854
5,996
27,908
23,843
813
11,603
15,978
0
69,274
W
Danzaburou
LilBrew94
Danzaburou
13,934
3,161
153
6,049
23,340
8,351
1,189
13,156
9,959
0
94,776
L
Bacchus
11,121
634
0
3,208
25,156
34,092
192
10,614
14,240
42,375
0
L
Danzaburou
Sir Lungolas
Danzaburou
19,425
4,815
0
8,020
24,715
9,006
931
8,840
15,600
0
100,441
W
Baron Samedi
XoxDiAbL0xoX
Baron Samedi
26,360
462
1,884
6,725
19,330
9,392
1,199
6,764
12,391
110,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,094
Gold Earned
48,872
265
Minions Killed
279
0
Camps Cleared
0
1,244,921
Distance Traveled
1,365,908
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,557
637
118
5
0
415,860
8
W
Achilles
17,446
671
59
2
0
501,298
2
W
Danzaburou
14,995
577
104
4
0
423,936
3
L
Bacchus
14,843
571
37
1
0
408,267
3
L
Danzaburou
16,694
642
110
4
0
420,794
5
W
Baron Samedi
16,431
632
116
4
0
440,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role