Player Matchup

Terra
Terra
lValentiml
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
llGustavoll
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,597 Elo+
Party 2
Anhur
Anhur
lllNiKlauzlll
Anhur
Level 142
God Stats
1W - 0L
1,751 SR
Queue Stats
205W - 141L
1,617 Elo+
Party 2
Team Averages
Level 140
1,584 SR
1,571 Elo+

VS

Team Averages
Level 29
1,551 SR
1,289 Elo+
Merlin
Merlin
FyZert
Merlin
Level 24
God Stats
11W - 11L
1,481 SR
Queue Stats
29W - 46L
1,342 Elo+
Party 1
Thor
Thor
Jandersonpk
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,390 Elo+
Party 1
Bacchus
Bacchus
MoiiRXz
Bacchus
Level 15
God Stats
3W - 4L
1,672 SR
Queue Stats
7W - 16L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
7 / 2 / 10
10,294
792
10,273
11,112
10,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 13
10,436
803
15,382
10,804
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 3 / 6
10,177
783
8,741
7,977
2,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FyZert
Merlin
11
3 / 8 / 3
8,511
655
8,440
10,732
2,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 9 / 4
8,937
687
3,641
14,119
3,670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MoiiRXz
Bacchus
12
2 / 2 / 5
9,354
720
8,394
15,225
14,166
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
7
8
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
FyZert
Merlin
3
8
3
0.56
L
2
9
4
0.44
L
Bacchus
MoiiRXz
Bacchus
2
2
5
2.25
W
Terra
7
2
10
6
W
5
3
13
3.83
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
20,475
29,893
Taken
40,076
16,825
Mitigated
20,783
12,489
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FyZert
Merlin
8,440
134
0
825
10,732
2,947
0
8,614
1,991
28,734
0
L
3,641
1,446
0
1,073
14,119
3,670
0
9,135
4,707
0
22,862
L
Bacchus
MoiiRXz
Bacchus
8,394
944
147
839
15,225
14,166
0
7,252
7,723
17,241
0
W
Terra
10,273
2,026
1,477
5,120
11,112
10,255
600
5,406
5,706
21,068
0
W
15,382
1,880
0
4,679
10,804
3,806
1,231
7,042
3,762
57,954
0
W
8,741
4,590
0
1,213
7,977
2,764
449
4,728
3,249
0
42,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
26,802
135
Minions Killed
102
0
Camps Cleared
0
734,615
Distance Traveled
656,216
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,511
655
48
4
0
193,967
1
L
Thor
8,937
687
36
3
0
200,567
1
L
Bacchus
9,354
720
18
1
0
261,682
0
W
Terra
10,294
792
26
2
0
259,336
4
W
Agni
10,436
803
61
5
0
240,329
2
W
Anhur
10,177
783
48
4
0
234,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role