Player Matchup

Aphrodite
Aphrodite
Griffon
Aphrodite
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 7L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
Reollyn
Sun Wukong
Level 22
God Stats
0W - 1L
1,381 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
Shetman
Cernunnos
Level 26
God Stats
2W - 2L
1,709 SR
Queue Stats
4W - 6L
1,375 Elo+
Party 1
Nemesis
Nemesis
bebeboomer
Nemesis
Level 4
God Stats
1W - 2L
1,309 SR
Queue Stats
8W - 15L
1,418 Elo+
Solo
Merlin
Merlin
xMarksmanx
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 1
Team Averages
Level 20
1,522 SR
1,387 Elo+

VS

Team Averages
Level 19
1,673 SR
1,448 Elo+
Cthulhu
Cthulhu
DionisosWeed420
Cthulhu
Level 7
God Stats
1W - 0L
1,526 SR
Queue Stats
2W - 2L
1,317 Elo+
Solo
Nemesis
Nemesis
Kattanna
Nemesis
Level 17
God Stats
3W - 0L
1,717 SR
Queue Stats
19W - 15L
1,415 Elo+
Party 2
Chang'e
Chang'e
Skrubls
Chang'e
Level 26
God Stats
11W - 4L
1,799 SR
Queue Stats
90W - 77L
1,475 Elo+
Solo
Vulcan
Vulcan
Wobboescope
Vulcan
Level 28
God Stats
2W - 0L
1,825 SR
Queue Stats
108W - 47L
1,668 Elo+
Solo
Chiron
Chiron
Yoooogg
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Griffon
Aphrodite
20
4 / 10 / 15
15,860
481
17,682
30,032
21,738
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Reollyn
Sun Wukong
19
1 / 10 / 13
12,556
380
11,222
33,882
17,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Shetman
Cernunnos
20
12 / 10 / 9
17,543
532
47,095
45,691
18,310
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
bebeboomer
Nemesis
20
4 / 13 / 11
14,325
434
11,447
33,032
11,771
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
xMarksmanx
Merlin
20
7 / 6 / 10
15,763
478
37,049
24,548
9,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 17
14,850
450
16,017
38,903
29,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kattanna
Nemesis
20
10 / 6 / 13
17,218
522
28,737
35,443
20,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Skrubls
Chang'e
20
8 / 7 / 10
16,594
503
27,411
29,351
34,673
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
20
15 / 3 / 10
19,260
584
41,047
25,116
12,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Yoooogg
Chiron
20
12 / 8 / 20
17,144
520
32,579
34,493
20,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
119
28
Kills
49
49
Deaths
28
58
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
L
Aphrodite
Griffon
Aphrodite
4
10
15
1.15
W
Nemesis
Kattanna
Nemesis
10
6
13
2.75
L
Sun Wukong
Reollyn
Sun Wukong
1
10
13
0.75
L
Cernunnos
Shetman
Cernunnos
12
10
9
1.65
W
Chang'e
Skrubls
Chang'e
8
7
10
1.86
W
Vulcan
15
3
10
6.67
W
Chiron
Yoooogg
Chiron
12
8
20
2.75
L
Nemesis
bebeboomer
Nemesis
4
13
11
0.73
L
Merlin
xMarksmanx
Merlin
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,495
Damage
145,791
167,185
Taken
163,306
78,690
Mitigated
118,120
62,490
Healing
73,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,017
578
4,928
7,749
38,903
29,945
932
17,704
21,199
78,281
0
L
Aphrodite
Griffon
Aphrodite
17,682
2,939
17,501
14,282
30,032
21,738
1,466
15,228
14,504
55,561
0
W
Nemesis
Kattanna
Nemesis
28,737
14,147
0
13,681
35,443
20,098
1,611
11,466
23,977
0
134,099
L
Sun Wukong
Reollyn
Sun Wukong
11,222
2,332
0
6,503
33,882
17,644
322
17,755
15,602
0
52,506
L
Cernunnos
Shetman
Cernunnos
47,095
31,589
832
16,927
45,691
18,310
3,566
23,864
21,398
0
123,225
W
Chang'e
Skrubls
Chang'e
27,411
2,322
8,216
14,695
29,351
34,673
3,717
7,166
22,185
89,898
0
W
Vulcan
41,047
8,437
198
5,321
25,116
12,879
1,771
11,161
13,955
177,982
0
W
Chiron
Yoooogg
Chiron
32,579
13,644
3,947
14,508
34,493
20,525
3,546
11,295
23,198
0
110,380
L
Nemesis
bebeboomer
Nemesis
11,447
5,583
0
4,855
33,032
11,771
0
13,283
19,299
0
83,612
L
Merlin
xMarksmanx
Merlin
37,049
960
0
1,590
24,548
9,227
416
13,493
10,955
137,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,047
Gold Earned
85,066
612
Minions Killed
748
0
Camps Cleared
0
2,788,464
Distance Traveled
2,869,841
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,850
450
84
3
0
579,303
0
L
Aphrodite
15,860
481
75
2
0
565,983
3
W
Nemesis
17,218
522
166
5
0
610,813
2
L
Sun Wukong
12,556
380
76
2
0
609,980
0
L
Cernunnos
17,543
532
146
4
0
502,494
3
W
Chang'e
16,594
503
137
4
0
586,003
5
W
Vulcan
19,260
584
222
7
0
558,409
5
W
Chiron
17,144
520
139
4
0
535,313
0
L
Nemesis
14,325
434
135
4
0
538,360
4
L
Merlin
15,763
478
180
5
0
571,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role