Player Matchup

Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AlessandroM25
Eset
Level 64
God Stats
10W - 6L
1,633 SR
Queue Stats
230W - 242L
1,384 Elo+
Solo
Fenrir
Fenrir
EMIYA FATE
Fenrir
Level 105
God Stats
14W - 10L
1,448 SR
Queue Stats
164W - 171L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jpez_E
Ah Muzen Cab
Level 89
God Stats
19W - 22L
1,428 SR
Queue Stats
646W - 609L
1,392 Elo+
Solo
Mulan
Mulan
brybabiex0
Mulan
Level 128
God Stats
11W - 19L
1,364 SR
Queue Stats
112W - 136L
1,437 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,418 Elo+

VS

Team Averages
Level 60
1,438 SR
1,354 Elo+
Fenrir
Fenrir
CamaronGordo
Fenrir
Level 60
God Stats
41W - 41L
1,427 SR
Queue Stats
226W - 272L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
EXT_RezZ
Danzaburou
Level 59
God Stats
1W - 8L
1,437 SR
Queue Stats
243W - 258L
1,358 Elo+
Party 2
Bacchus
Bacchus
chilldipbropat
Bacchus
Level 63
God Stats
11W - 10L
1,471 SR
Queue Stats
247W - 255L
1,389 Elo+
Solo
Ne Zha
Ne Zha
pizuco21
Ne Zha
Level 53
God Stats
8W - 12L
1,397 SR
Queue Stats
164W - 166L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
ysamassijr357
Baron Samedi
Level 65
God Stats
5W - 7L
1,457 SR
Queue Stats
256W - 292L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 9 / 11
12,967
463
14,363
25,470
20,458
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 8 / 7
12,141
434
14,273
15,708
6,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
EMIYA FATE
Fenrir
20
12 / 9 / 8
15,384
549
22,718
28,707
11,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Jpez_E
Ah Muzen Cab
20
7 / 8 / 6
15,011
536
23,393
21,165
8,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
19
5 / 9 / 6
13,662
488
26,631
30,480
29,117
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
17 / 7 / 9
13,835
494
19,113
23,767
10,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
EXT_RezZ
Danzaburou
19
4 / 8 / 16
12,936
462
30,688
24,778
10,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 6 / 15
12,987
464
16,217
31,720
46,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
pizuco21
Ne Zha
19
13 / 5 / 10
13,501
482
24,045
35,562
33,546
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ysamassijr357
Baron Samedi
8
1 / 2 / 1
8,516
304
1,261
2,649
964
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
94
28
Kills
43
43
Deaths
28
38
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
9
11
0.72
W
3
8
7
0.81
L
Fenrir
17
7
9
3.07
W
Fenrir
EMIYA FATE
Fenrir
12
9
8
1.78
L
Danzaburou
EXT_RezZ
Danzaburou
4
8
16
1.5
W
Ah Muzen Cab
Jpez_E
Ah Muzen Cab
7
8
6
1.25
W
Mulan
5
9
6
0.89
L
8
6
15
2.58
L
Ne Zha
pizuco21
Ne Zha
13
5
10
3.6
L
Baron Samedi
ysamassijr357
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,378
Damage
91,324
121,530
Taken
118,476
75,737
Mitigated
102,066
36,099
Healing
28,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
14,363
821
1,002
5,810
25,470
20,458
1,598
5,298
20,047
34,685
0
W
14,273
499
508
1,456
15,708
6,087
645
2,771
12,787
65,746
0
L
Fenrir
19,113
5,528
0
1,734
23,767
10,079
1,837
3,498
20,069
0
50,562
W
Fenrir
EMIYA FATE
Fenrir
22,718
12,712
602
13,116
28,707
11,889
3,722
2,812
25,820
0
82,579
L
Danzaburou
EXT_RezZ
Danzaburou
30,688
17,371
1,238
5,412
24,778
10,664
2,272
7,166
17,537
0
104,908
W
Ah Muzen Cab
Jpez_E
Ah Muzen Cab
23,393
9,983
255
5,692
21,165
8,186
3,953
4,106
16,909
0
81,782
W
Mulan
26,631
4,979
498
7,160
30,480
29,117
1,487
2,491
27,314
0
84,525
L
16,217
1,294
1,564
3,327
31,720
46,813
200
9,905
21,720
47,864
0
L
Ne Zha
pizuco21
Ne Zha
24,045
9,782
0
14,363
35,562
33,546
887
6,161
28,801
0
70,919
L
Baron Samedi
ysamassijr357
Baron Samedi
1,261
159
0
974
2,649
964
0
1,906
743
9,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,165
Gold Earned
61,775
453
Minions Killed
434
0
Camps Cleared
0
2,326,822
Distance Traveled
1,865,825
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,967
463
37
1
0
457,789
1
W
Eset
12,141
434
86
3
0
471,259
3
L
Fenrir
13,835
494
86
3
0
508,171
1
W
Fenrir
15,384
549
87
3
0
448,234
0
L
Danzaburou
12,936
462
164
6
0
442,943
2
W
Ah Muzen Cab
15,011
536
120
4
0
459,415
5
W
Mulan
13,662
488
123
4
0
490,125
1
L
Bacchus
12,987
464
71
3
0
460,448
3
L
Ne Zha
13,501
482
92
3
0
392,676
4
L
Baron Samedi
8,516
304
21
1
0
61,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role