Player Matchup

Nemesis
Nemesis
DeathNoter00
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
OBF BLOOD
Scylla
Level 29
God Stats
1W - 2L
1,171 SR
Queue Stats
24W - 31L
1,384 Elo+
Solo
Neith
Neith
Presley7113020
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mercury
Mercury
xXEl ChapoxX96
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
z Seminole z
Khepri
Level 5
God Stats
1W - 0L
1,482 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 9
1,431 SR
1,477 Elo+

VS

Team Averages
Level 14
1,440 SR
1,288 Elo+
Set
Set
Based_Tito
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 161L
1,374 Elo+
Party 1
King Arthur
King Arthur
Schmidy420Snipez
King Arthur
Level 16
God Stats
4W - 7L
1,717 SR
Queue Stats
82W - 100L
1,168 Elo+
Party 1
Cupid
Cupid
WONDERBOYIC
Cupid
Level 17
God Stats
18W - 21L
1,369 SR
Queue Stats
31W - 44L
1,347 Elo+
Party 1
Erlang Shen
Erlang Shen
lomom4xi
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Merlin
Merlin
luz alicia28
Merlin
Level 8
God Stats
2W - 2L
1,112 SR
Queue Stats
4W - 10L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeathNoter00
Nemesis
8
0 / 1 / 5
5,895
421
957
5,584
1,886
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
OBF BLOOD
Scylla
11
7 / 1 / 4
7,677
548
8,811
4,065
1,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 0 / 2
8,715
623
6,392
3,626
1,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 5 / 4
5,967
426
723
4,269
1,402
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Khepri
8
1 / 1 / 6
5,977
427
2,332
4,931
3,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 2
5,481
392
2,351
6,407
2,297
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Schmidy420Snipez
King Arthur
9
3 / 3 / 1
5,643
403
1,408
8,853
4,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,683
406
2,368
5,659
1,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
lomom4xi
Erlang Shen
6
1 / 5 / 2
5,198
371
1,243
5,720
1,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
10
0 / 5 / 0
5,726
409
799
6,658
2,087
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
7
8
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Nemesis
DeathNoter00
Nemesis
0
1
5
2.5
W
Scylla
OBF BLOOD
Scylla
7
1
4
9
W
7
0
2
8
L
King Arthur
Schmidy420Snipez
King Arthur
3
3
1
1.17
L
0
2
0
0
L
Erlang Shen
lomom4xi
Erlang Shen
1
5
2
0.4
L
Merlin
0
5
0
0
W
2
5
4
0.8
W
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
8,169
22,475
Taken
33,297
9,427
Mitigated
12,779
3,860
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
712
0
609
6,407
2,297
0
3,055
3,352
0
10,906
W
Nemesis
DeathNoter00
Nemesis
957
153
0
733
5,584
1,886
613
0
5,509
0
10,729
W
Scylla
OBF BLOOD
Scylla
8,811
777
0
777
4,065
1,310
1,271
0
4,065
30,613
0
W
6,392
2,108
0
2,100
3,626
1,440
4,584
619
3,007
0
50,775
L
King Arthur
Schmidy420Snipez
King Arthur
1,408
272
123
1,073
8,853
4,773
0
3,205
5,648
0
12,713
L
2,368
1,181
0
396
5,659
1,832
428
921
4,738
0
26,911
L
Erlang Shen
lomom4xi
Erlang Shen
1,243
599
0
539
5,720
1,790
0
2,842
2,878
0
8,726
L
Merlin
799
159
0
167
6,658
2,087
916
1,120
5,538
18,407
0
W
723
179
0
0
4,269
1,402
708
180
4,039
0
5,243
W
Khepri
2,332
481
0
250
4,931
3,389
250
0
4,856
10,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
27,731
201
Minions Killed
119
0
Camps Cleared
0
1,221,754
Distance Traveled
1,010,265
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,481
392
11
1
0
194,741
0
W
Nemesis
5,895
421
27
2
0
225,223
3
W
Scylla
7,677
548
43
3
0
254,271
2
W
Neith
8,715
623
113
8
0
224,751
2
L
King Arthur
5,643
403
23
2
0
239,599
2
L
Cupid
5,683
406
45
3
0
193,066
0
L
Erlang Shen
5,198
371
8
1
0
156,580
2
L
Merlin
5,726
409
32
2
0
226,279
0
W
Mercury
5,967
426
8
1
0
269,799
1
W
Khepri
5,977
427
10
1
0
247,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role