Player Matchup

Anubis
Anubis
ChromicNepNep
Anubis
Level 25
God Stats
3W - 1L
1,456 SR
Queue Stats
3W - 4L
1,242 Elo+
Party 1
Fenrir
Fenrir
Kecastree
Fenrir
Level 26
God Stats
3W - 9L
1,329 SR
Queue Stats
4W - 9L
1,265 Elo+
Solo
Geb
Geb
pandascute
Geb
Level 8
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 3L
1,365 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,290 Elo+

VS

Team Averages
Level 30
1,436 SR
1,219 Elo+
Danzaburou
Danzaburou
GoE6atca
Danzaburou
Level 46
God Stats
1W - 0L
1,155 SR
Queue Stats
7W - 16L
1,159 Elo+
Solo
King Arthur
King Arthur
gMarcu
King Arthur
Level 28
God Stats
1W - 7L
1,220 SR
Queue Stats
36W - 70L
1,257 Elo+
Party 2
Ra
Ra
torracgaming
Ra
Level 16
God Stats
7W - 1L
1,934 SR
Queue Stats
12W - 13L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 7
11,733
587
8,776
19,184
9,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kecastree
Fenrir
16
6 / 8 / 4
12,611
631
8,321
18,602
8,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 8 / 5
13,734
687
8,019
25,794
34,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoE6atca
Danzaburou
17
9 / 2 / 8
14,371
719
12,332
6,049
2,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
gMarcu
King Arthur
15
3 / 7 / 18
13,134
657
11,306
19,549
25,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 3 / 8
14,999
750
23,860
12,576
6,490
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
11
Kills
25
25
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
Danzaburou
GoE6atca
Danzaburou
9
2
8
6.5
L
Fenrir
Kecastree
Fenrir
6
8
4
1
W
King Arthur
gMarcu
King Arthur
3
7
18
1.71
L
4
8
5
0.81
W
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
47,498
63,580
Taken
38,174
53,263
Mitigated
34,216
9,632
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,776
336
198
5,605
19,184
9,857
231
8,437
10,672
62,715
0
W
Danzaburou
GoE6atca
Danzaburou
12,332
4,785
0
952
6,049
2,547
807
2,329
3,720
0
36,717
L
Fenrir
Kecastree
Fenrir
8,321
1,199
0
2,757
18,602
8,833
0
7,622
10,680
0
35,119
W
King Arthur
gMarcu
King Arthur
11,306
2,247
0
1,422
19,549
25,179
817
7,194
12,355
0
29,230
L
8,019
1,416
0
1,072
25,794
34,573
0
8,439
17,060
25,829
0
W
23,860
2,706
2,946
5,818
12,576
6,490
1,342
7,383
5,193
94,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
42,504
135
Minions Killed
178
0
Camps Cleared
0
986,752
Distance Traveled
1,035,668
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,733
587
71
4
0
259,688
2
W
Danzaburou
14,371
719
44
2
0
350,002
0
L
Fenrir
12,611
631
42
2
0
377,211
0
W
King Arthur
13,134
657
26
1
0
316,396
0
L
Geb
13,734
687
22
1
0
349,853
0
W
Ra
14,999
750
108
5
0
369,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role