Player Matchup

Merlin
Merlin
Hermesos
Merlin
Level 29
God Stats
4W - 6L
1,482 SR
Queue Stats
38W - 43L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
VANLAU
Nu Wa
Level 89
God Stats
1W - 0L
1,637 SR
Queue Stats
2W - 3L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Xarran
Cthulhu
Level 120
God Stats
2W - 6L
1,384 SR
Queue Stats
49W - 55L
1,469 Elo+
Party 1
Team Averages
Level 79
1,501 SR
1,407 Elo+

VS

Team Averages
Level 53
1,382 SR
1,413 Elo+
Kukulkan
Kukulkan
Ashirogui
Kukulkan
Level 25
God Stats
6W - 7L
1,476 SR
Queue Stats
106W - 106L
1,446 Elo+
Party 2
Tyr
Tyr
Zond12
Tyr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
lllardyy
Baron Samedi
Level 18
God Stats
0W - 5L
1,170 SR
Queue Stats
4W - 13L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hermesos
Merlin
12
4 / 3 / 6
8,573
714
6,528
5,829
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
VANLAU
Nu Wa
14
10 / 1 / 7
10,096
841
10,733
5,349
1,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Xarran
Cthulhu
13
5 / 4 / 11
9,218
768
9,882
13,127
5,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ashirogui
Kukulkan
12
5 / 6 / 2
9,313
776
6,500
6,894
2,644
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Zond12
Tyr
11
2 / 6 / 6
8,235
686
6,708
15,296
10,410
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
lllardyy
Baron Samedi
9
1 / 7 / 2
7,165
597
3,067
8,345
3,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
8
8
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ashirogui
Kukulkan
5
6
2
1
W
Merlin
Hermesos
Merlin
4
3
6
2.33
W
Nu Wa
VANLAU
Nu Wa
10
1
7
13.5
W
Cthulhu
Xarran
Cthulhu
5
4
11
2.63
L
Tyr
Zond12
Tyr
2
6
6
0.83
L
Baron Samedi
lllardyy
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
16,275
24,305
Taken
30,535
9,485
Mitigated
16,779
2,850
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ashirogui
Kukulkan
6,500
412
0
0
6,894
2,644
508
6,312
582
36,624
0
W
Merlin
Hermesos
Merlin
6,528
746
0
0
5,829
1,993
1,048
2,071
3,633
29,240
0
W
Nu Wa
VANLAU
Nu Wa
10,733
2,535
0
1,155
5,349
1,793
1,880
1,433
3,841
37,769
0
W
Cthulhu
Xarran
Cthulhu
9,882
820
52
1,643
13,127
5,699
244
6,150
6,817
29,866
0
L
Tyr
Zond12
Tyr
6,708
1,786
0
2,395
15,296
10,410
274
12,940
2,356
0
18,224
L
Baron Samedi
lllardyy
Baron Samedi
3,067
266
1,000
787
8,345
3,725
86
7,927
418
17,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
24,713
130
Minions Killed
119
0
Camps Cleared
0
632,633
Distance Traveled
561,790
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,313
776
72
6
0
184,993
1
W
Merlin
8,573
714
46
4
0
207,710
2
W
Nu Wa
10,096
841
50
4
0
214,622
0
W
Cthulhu
9,218
768
34
3
0
210,301
5
L
Tyr
8,235
686
21
2
0
208,190
3
L
Baron Samedi
7,165
597
26
2
0
168,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role