Player Matchup

Da Ji
Da Ji
ApplesAreGold
Da Ji
Level 46
God Stats
1W - 0L
1,638 SR
Queue Stats
13W - 12L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrostyPukiEdyEdy
Ah Muzen Cab
Level 28
God Stats
6W - 3L
1,188 SR
Queue Stats
39W - 35L
1,414 Elo+
Solo
Ah Puch
Ah Puch
Jonharv
Ah Puch
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 26L
1,438 Elo+
Party 1
Cerberus
Cerberus
MythicalKris
Cerberus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 58L
1,676 Elo+
Party 1
Nemesis
Nemesis
SlenderGames321
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,599 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,556 Elo+

VS

Team Averages
Level 13
1,423 SR
1,451 Elo+
Sun Wukong
Sun Wukong
Anthraxious69
Sun Wukong
Level 8
God Stats
0W - 3L
1,257 SR
Queue Stats
46W - 87L
1,158 Elo+
Solo
Anubis
Anubis
DiabolicalZhebra
Anubis
Level 28
God Stats
0W - 3L
1,249 SR
Queue Stats
45W - 49L
1,594 Elo+
Solo
Cupid
Cupid
Havyq
Cupid
Level 19
God Stats
18W - 24L
1,591 SR
Queue Stats
18W - 25L
1,405 Elo+
Solo
Cthulhu
Cthulhu
PhatCooch69
Cthulhu
Level 6
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Nemesis
Nemesis
WasntMe_iSwear
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 89L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 6
14,917
533
17,556
22,441
8,149
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
FrostyPukiEdyEdy
Ah Muzen Cab
20
12 / 5 / 9
14,955
534
24,352
19,563
7,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Jonharv
Ah Puch
19
14 / 3 / 5
14,942
534
24,666
17,481
5,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
MythicalKris
Cerberus
17
4 / 3 / 18
13,744
491
12,084
22,893
28,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 11 / 8
12,586
450
5,198
21,722
9,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthraxious69
Sun Wukong
13
0 / 12 / 4
9,391
335
5,905
20,621
9,917
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
20 / 5 / 3
17,775
635
32,415
18,033
12,737
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Havyq
Cupid
9
1 / 6 / 2
8,549
305
4,604
7,874
1,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
PhatCooch69
Cthulhu
18
2 / 13 / 7
11,548
412
10,145
30,922
18,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 9 / 6
11,980
428
12,379
25,322
7,048
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
45
Kills
26
28
Deaths
45
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anthraxious69
Sun Wukong
0
12
4
0.17
W
12
6
6
2.5
L
20
5
3
4.3
W
Ah Muzen Cab
FrostyPukiEdyEdy
Ah Muzen Cab
12
5
9
3.3
L
Cupid
Havyq
Cupid
1
6
2
0.33
W
Ah Puch
Jonharv
Ah Puch
14
3
5
5.5
W
Cerberus
MythicalKris
Cerberus
4
3
18
4.33
L
Cthulhu
PhatCooch69
Cthulhu
2
13
7
0.42
W
3
11
8
0.64
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,856
Damage
65,448
104,100
Taken
102,772
59,732
Mitigated
49,864
25,697
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anthraxious69
Sun Wukong
5,905
3,161
0
1,095
20,621
9,917
406
11,025
9,596
0
36,134
W
17,556
7,140
0
4,324
22,441
8,149
3,058
9,501
12,940
0
94,240
L
32,415
291
0
7,566
18,033
12,737
1,341
5,522
12,511
157,999
0
W
Ah Muzen Cab
FrostyPukiEdyEdy
Ah Muzen Cab
24,352
10,830
0
9,080
19,563
7,952
6,559
10,120
9,443
0
127,729
L
Cupid
Havyq
Cupid
4,604
2,447
85
976
7,874
1,750
530
1,211
6,663
0
24,035
W
Ah Puch
Jonharv
Ah Puch
24,666
2,750
1,708
5,311
17,481
5,858
955
10,807
6,674
76,490
0
W
Cerberus
MythicalKris
Cerberus
12,084
1,111
0
3,151
22,893
28,276
1,211
7,907
14,986
41,185
0
L
Cthulhu
PhatCooch69
Cthulhu
10,145
840
0
2,593
30,922
18,412
0
11,974
18,948
48,707
0
W
5,198
1,768
0
2,123
21,722
9,497
516
8,953
12,769
0
58,372
L
12,379
4,396
0
2,815
25,322
7,048
0
7,198
18,124
0
48,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,144
Gold Earned
59,243
529
Minions Killed
563
0
Camps Cleared
0
2,449,389
Distance Traveled
2,045,562
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,391
335
57
2
0
426,682
2
W
Da Ji
14,917
533
101
4
0
517,626
1
L
Anubis
17,775
635
298
11
0
444,775
4
W
Ah Muzen Cab
14,955
534
195
7
0
461,062
3
L
Cupid
8,549
305
51
2
0
185,927
3
W
Ah Puch
14,942
534
104
4
0
478,689
1
W
Cerberus
13,744
491
49
2
0
508,257
4
L
Cthulhu
11,548
412
73
3
0
442,980
0
W
Nemesis
12,586
450
80
3
0
483,755
0
L
Nemesis
11,980
428
84
3
0
545,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role