Player Matchup

Nike
Nike
CallMeByDJ
Nike
Level 18
God Stats
14W - 6L
1,554 SR
Queue Stats
65W - 52L
1,401 Elo+
Party 1
Hel
Hel
EmoJester12
Hel
Level 26
God Stats
28W - 12L
1,606 SR
Queue Stats
123W - 115L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Johnny Hash Oil
Kukulkan
Level 28
God Stats
30W - 14L
1,621 SR
Queue Stats
99W - 79L
1,590 Elo+
Solo
Fenrir
Fenrir
Markers707
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 65L
1,683 Elo+
Solo
Neith
Neith
SolanaRowe
Neith
Level 29
God Stats
6W - 2L
1,531 SR
Queue Stats
114W - 103L
1,586 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,532 Elo+

VS

Team Averages
Level 21
1,531 SR
1,525 Elo+
Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Buzzkill Clyde
Arachne
Level 29
God Stats
20W - 15L
1,574 SR
Queue Stats
65W - 49L
1,581 Elo+
Solo
Ymir
Ymir
Tallinlen
Ymir
Level 29
God Stats
7W - 4L
1,838 SR
Queue Stats
18W - 19L
1,450 Elo+
Solo
Danzaburou
Danzaburou
dainty_enough2
Danzaburou
Level 12
God Stats
36W - 30L
1,245 SR
Queue Stats
51W - 46L
1,444 Elo+
Solo
Neith
Neith
sugarcubes171
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 17
11,010
1,101
7,410
5,810
5,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 0 / 22
10,248
1,025
5,817
2,959
981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
18
5 / 0 / 21
11,074
1,107
14,888
5,861
2,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Markers707
Fenrir
18
13 / 1 / 13
12,234
1,223
19,304
10,530
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
18
9 / 0 / 16
11,064
1,106
13,182
4,750
1,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 2 / 1
8,399
840
1,398
2,443
696
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 5 / 0
8,626
863
4,255
11,698
4,210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
0 / 15 / 0
8,300
830
4,292
25,274
10,376
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
dainty_enough2
Danzaburou
15
1 / 5 / 0
9,544
954
11,365
13,976
5,748
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 10 / 1
8,986
899
4,255
15,585
5,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
3
37
Kills
1
1
Deaths
37
89
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
L
0
5
0
0
W
8
0
17
16.5
W
2
0
22
13
W
Kukulkan
5
0
21
15.5
W
Fenrir
Markers707
Fenrir
13
1
13
19.5
W
Neith
9
0
16
17
L
Ymir
0
15
0
0
L
Danzaburou
dainty_enough2
Danzaburou
1
5
0
0.2
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,601
Damage
25,565
29,910
Taken
68,976
16,472
Mitigated
26,595
11,251
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,398
943
0
250
2,443
696
0
440
1,953
0
9,315
L
4,255
2,614
0
2,003
11,698
4,210
0
3,634
7,964
0
12,656
W
7,410
930
0
454
5,810
5,119
0
448
5,362
0
25,174
W
5,817
159
5,693
1,854
2,959
981
0
980
1,979
20,231
0
W
Kukulkan
14,888
1,747
0
548
5,861
2,707
0
629
5,232
36,845
0
W
Fenrir
Markers707
Fenrir
19,304
5,250
0
1,018
10,530
5,746
0
1,294
9,236
0
30,682
W
Neith
13,182
6,497
0
1,684
4,750
1,919
0
941
3,809
0
31,208
L
Ymir
4,292
435
0
0
25,274
10,376
0
6,830
18,221
8,474
0
L
Danzaburou
dainty_enough2
Danzaburou
11,365
4,192
0
1,357
13,976
5,748
0
4,054
9,897
0
40,025
L
4,255
3,587
0
1,652
15,585
5,565
0
5,747
9,688
0
19,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,630
Gold Earned
43,855
218
Minions Killed
135
8
Camps Cleared
4
1,065,547
Distance Traveled
679,491
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,399
840
11
1
0
49,294
0
L
Arachne
8,626
863
27
3
3
149,629
3
W
Nike
11,010
1,101
55
6
2
240,624
0
W
Hel
10,248
1,025
45
5
0
221,052
0
W
Kukulkan
11,074
1,107
60
6
4
215,945
0
W
Fenrir
12,234
1,223
28
3
1
201,089
2
W
Neith
11,064
1,106
30
3
1
186,837
0
L
Ymir
8,300
830
2
0
1
168,075
0
L
Danzaburou
9,544
954
67
7
0
180,969
0
L
Neith
8,986
899
28
3
0
131,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role