Player Matchup

Cerberus
Cerberus
Silver V
UEF-BumbleBee
Cerberus
Silver V
Level 74
God Stats
1W - 1L
1,575 SR
Queue Stats
12W - 24L
1,195 MMR
Party 1
Eset
Eset
Silver V
UEF-Envoy
Eset
Silver V
Level 102
God Stats
1W - 0L
1,515 SR
Queue Stats
13W - 22L
1,330 MMR
Party 1
Hou Yi
Hou Yi
Bronze I
UEF-Silver
Hou Yi
Bronze I
Level 58
God Stats
1W - 0L
1,576 SR
Queue Stats
11W - 19L
1,063 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,555 SR
1,196 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 48
1,535 SR
1,134 MMR
Chaac
Chaac
Bronze III
AtomicVC8
Chaac
Bronze III
Level 44
God Stats
0W - 3L
1,578 SR
Queue Stats
0W - 4L
1,070 MMR
Party 2
Discordia
Discordia
Bronze III
MontJF
Discordia
Bronze III
Level 31
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 4L
1,251 MMR
Party 2
Nemesis
Nemesis
Silver V
VII-IIX-Timal
Nemesis
Silver V
Level 69
God Stats
74W - 61L
1,560 SR
Queue Stats
180W - 210L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
UEF-BumbleBee
Cerberus
20
5 / 5 / 9
19,064
596
29,006
50,938
48,711
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
20
6 / 11 / 6
19,634
614
29,528
23,795
8,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
UEF-Silver
Hou Yi
20
4 / 6 / 4
18,653
583
19,377
22,638
6,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ArachneCthulhuVamanaKukulkanCu Chulainn

VS

Bans
MedusaJormungandrYmirSobekCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AtomicVC8
Chaac
20
7 / 2 / 14
19,526
610
30,084
42,389
54,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
MontJF
Discordia
20
2 / 8 / 11
17,754
555
24,013
18,692
13,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
20
12 / 5 / 5
19,967
624
21,694
32,961
12,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
15
Kills
21
22
Deaths
15
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
AtomicVC8
Chaac
7
2
14
7
L
Discordia
MontJF
Discordia
2
8
11
0.94
W
Cerberus
UEF-BumbleBee
Cerberus
5
5
9
1.9
W
Eset
6
11
6
0.82
W
Hou Yi
UEF-Silver
Hou Yi
4
6
4
1
L
Nemesis
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,911
Damage
75,791
97,371
Taken
94,042
63,892
Mitigated
80,931
41,403
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AtomicVC8
Chaac
30,084
6,049
1,337
21,718
42,389
54,894
1,299
23,095
18,974
0
79,673
L
Discordia
MontJF
Discordia
24,013
1,031
0
1,591
18,692
13,765
1,233
12,584
5,883
121,033
0
W
Cerberus
UEF-BumbleBee
Cerberus
29,006
1,276
2,064
29,128
50,938
48,711
855
13,627
36,678
73,781
0
W
Eset
29,528
1,947
4,371
3,661
23,795
8,397
1,491
3,468
20,025
118,855
0
W
Hou Yi
UEF-Silver
Hou Yi
19,377
9,379
0
2,179
22,638
6,784
1,828
6,984
15,502
0
124,095
L
Nemesis
21,694
7,320
0
10,320
32,961
12,272
0
22,159
10,502
0
147,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,351
Gold Earned
57,247
390
Minions Killed
328
0
Camps Cleared
0
1,452,124
Distance Traveled
1,693,601
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
19,526
610
58
2
0
633,826
2
L
Discordia
17,754
555
159
5
0
479,588
6
W
Cerberus
19,064
596
109
3
0
503,118
6
W
Eset
19,634
614
126
4
0
466,265
1
W
Hou Yi
18,653
583
155
5
0
482,741
4
L
Nemesis
19,967
624
111
3
0
580,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role