Player Matchup

Danzaburou
Danzaburou
HéllzzTrök
Danzaburou
Level 18
God Stats
2W - 1L
1,262 SR
Queue Stats
25W - 23L
1,517 Elo+
Solo
Ares
Ares
Kalos023
Ares
Level 11
God Stats
2W - 3L
1,470 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Discordia
Discordia
Scary_Jawny
Discordia
Level 79
God Stats
9W - 8L
1,564 SR
Queue Stats
58W - 62L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
nishio875
Sun Wukong
Level 27
God Stats
2W - 4L
1,336 SR
Queue Stats
110W - 136L
1,443 Elo+
Solo
Nemesis
Nemesis
rabbitsloppyjoe
Nemesis
Level 6
God Stats
11W - 10L
1,501 SR
Queue Stats
11W - 11L
1,422 Elo+
Party 2
Team Averages
Level 28
1,427 SR
1,487 Elo+

VS

Team Averages
Level 15
1,516 SR
1,491 Elo+
Ah Puch
Ah Puch
Insomniuh
Ah Puch
Level 24
God Stats
27W - 18L
1,585 SR
Queue Stats
50W - 48L
1,499 Elo+
Solo
Kukulkan
Kukulkan
JotaBroken
Kukulkan
Level 4
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 4L
1,404 Elo+
Party 1
Nox
Nox
KeisukeFoxy
Nox
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 45L
1,493 Elo+
Solo
Fenrir
Fenrir
TuringA
Fenrir
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Da Ji
Da Ji
poseidonxra
Da Ji
Level 28
God Stats
0W - 2L
1,277 SR
Queue Stats
27W - 24L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HéllzzTrök
Danzaburou
20
18 / 0 / 11
17,084
1,314
28,202
11,422
5,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
20
6 / 6 / 24
13,301
1,023
11,368
18,808
20,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
Scary_Jawny
Discordia
20
9 / 0 / 23
14,521
1,117
22,386
10,420
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
nishio875
Sun Wukong
20
3 / 3 / 22
12,679
975
6,529
16,667
10,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 4 / 22
13,042
1,003
11,703
20,197
8,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

177

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Insomniuh
Ah Puch
18
2 / 3 / 9
12,215
940
22,970
12,654
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
JotaBroken
Kukulkan
17
3 / 12 / 4
11,895
915
22,413
18,807
9,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 7 / 6
12,760
982
13,146
16,943
6,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TuringA
Fenrir
18
1 / 10 / 6
11,372
875
5,372
17,798
21,687
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 8 / 7
12,061
928
6,964
21,489
9,120
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
45
40
Kills
13
13
Deaths
40
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HéllzzTrök
Danzaburou
18
0
11
23.5
L
Ah Puch
Insomniuh
Ah Puch
2
3
9
2.17
L
Kukulkan
JotaBroken
Kukulkan
3
12
4
0.42
W
Ares
6
6
24
3
L
4
7
6
1
W
Discordia
Scary_Jawny
Discordia
9
0
23
20.5
L
Fenrir
TuringA
Fenrir
1
10
6
0.4
W
Sun Wukong
nishio875
Sun Wukong
3
3
22
4.67
L
3
8
7
0.81
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,188
Damage
70,865
77,514
Taken
87,691
48,374
Mitigated
50,364
5,921
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HéllzzTrök
Danzaburou
28,202
10,984
0
2,059
11,422
5,030
0
8,100
3,322
0
55,502
L
Ah Puch
Insomniuh
Ah Puch
22,970
749
213
2,035
12,654
3,564
0
1,622
11,032
66,171
0
L
Kukulkan
JotaBroken
Kukulkan
22,413
2,340
0
0
18,807
9,618
0
7,769
11,038
40,624
0
W
Ares
11,368
1,664
0
287
18,808
20,684
0
13,896
4,912
18,045
0
L
13,146
1,162
0
0
16,943
6,375
0
7,458
9,485
44,954
0
W
Discordia
Scary_Jawny
Discordia
22,386
1,832
367
1,733
10,420
3,995
0
7,899
2,521
61,321
0
L
Fenrir
TuringA
Fenrir
5,372
1,644
0
199
17,798
21,687
0
6,638
11,160
0
14,317
W
Sun Wukong
nishio875
Sun Wukong
6,529
956
0
155
16,667
10,574
0
13,047
3,620
0
19,804
L
6,964
1,755
0
162
21,489
9,120
0
10,267
11,222
0
17,218
W
11,703
4,464
0
1,320
20,197
8,091
0
15,587
4,610
0
34,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,627
Gold Earned
60,303
237
Minions Killed
249
10
Camps Cleared
6
1,268,174
Distance Traveled
1,046,656
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,084
1,314
70
5
4
277,850
0
L
Ah Puch
12,215
940
89
7
1
214,108
0
L
Kukulkan
11,895
915
35
3
1
185,755
0
W
Ares
13,301
1,023
9
1
0
210,158
0
L
Nox
12,760
982
90
7
0
227,849
3
W
Discordia
14,521
1,117
90
7
1
256,572
0
L
Fenrir
11,372
875
13
1
2
191,594
1
W
Sun Wukong
12,679
975
33
3
2
269,143
0
L
Da Ji
12,061
928
22
2
2
227,350
1
W
Nemesis
13,042
1,003
35
3
3
254,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role