Player Matchup

Cupid
Cupid
Chaacisg4y
Cupid
Level 79
God Stats
2W - 0L
1,391 SR
Queue Stats
228W - 227L
1,365 Elo+
Party 2
Ymir
Ymir
ComicShans
Ymir
Level 29
God Stats
3W - 6L
1,164 SR
Queue Stats
46W - 44L
1,521 Elo+
Party 2
Da Ji
Da Ji
MustyGoosh
Da Ji
Level 106
God Stats
10W - 6L
1,556 SR
Queue Stats
169W - 178L
1,404 Elo+
Party 2
Team Averages
Level 71
1,370 SR
1,430 Elo+

VS

Team Averages
Level 64
1,580 SR
1,419 Elo+
Neith
Neith
Mik The 0G
Neith
Level 57
God Stats
27W - 25L
1,450 SR
Queue Stats
152W - 184L
1,369 Elo+
Solo
Ymir
Ymir
ThePartyParrot
Ymir
Level 108
God Stats
2W - 2L
1,585 SR
Queue Stats
41W - 39L
1,501 Elo+
Party 1
Discordia
Discordia
parkschulz
Discordia
Level 26
God Stats
1W - 1L
1,706 SR
Queue Stats
48W - 52L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
7 / 4 / 6
9,652
742
7,430
8,007
2,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 17
10,005
770
3,541
10,148
9,455
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
15
14 / 3 / 8
11,845
911
19,680
8,444
3,821
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 7 / 4
9,386
722
5,588
10,618
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 5 / 6
9,305
716
9,343
13,404
6,944
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
parkschulz
Discordia
10
0 / 10 / 7
7,865
605
4,453
9,827
1,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
22
Kills
10
10
Deaths
22
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
4
6
2.5
W
1
3
17
3.17
L
Neith
6
7
4
1.14
W
Da Ji
14
3
8
6
L
4
5
6
1.4
L
Discordia
parkschulz
Discordia
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
19,384
26,599
Taken
33,849
16,254
Mitigated
11,000
4,729
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,430
3,990
1,054
2,283
8,007
2,978
504
4,967
3,040
0
31,587
W
3,541
614
696
696
10,148
9,455
570
5,235
4,913
26,548
0
L
Neith
5,588
2,441
0
928
10,618
2,589
0
1,442
9,176
0
21,615
W
Da Ji
19,680
5,264
0
0
8,444
3,821
1,738
3,636
4,808
0
42,648
L
9,343
1,850
0
2,525
13,404
6,944
0
1,799
11,605
30,502
0
L
Discordia
parkschulz
Discordia
4,453
443
0
36
9,827
1,467
0
366
9,461
17,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
26,556
105
Minions Killed
112
0
Camps Cleared
0
674,171
Distance Traveled
560,689
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,652
742
30
2
0
199,279
1
W
Ymir
10,005
770
33
3
0
222,789
3
L
Neith
9,386
722
34
3
0
181,192
0
W
Da Ji
11,845
911
42
3
0
252,103
2
L
Ymir
9,305
716
42
3
0
205,089
7
L
Discordia
7,865
605
36
3
0
174,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role