Player Matchup

Susano
Susano
Christianmesmo
Susano
Level 18
God Stats
29W - 17L
1,661 SR
Queue Stats
174W - 129L
1,507 Elo+
Party 2
Cerberus
Cerberus
DevilDoggo
Cerberus
Level 40
God Stats
8W - 6L
1,483 SR
Queue Stats
143W - 111L
1,555 Elo+
Party 2
Thor
Thor
Hadesks
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Solo
Mulan
Mulan
Hiagoliveira
Mulan
Level 29
God Stats
2W - 1L
1,592 SR
Queue Stats
289W - 278L
1,470 Elo+
Solo
Ra
Ra
Mordoqui
Ra
Level 14
God Stats
1W - 3L
1,234 SR
Queue Stats
18W - 28L
1,546 Elo+
Party 2
Team Averages
Level 21
1,494 SR
1,502 Elo+

VS

Team Averages
Level 17
1,539 SR
1,385 Elo+
Discordia
Discordia
AlreadyBroken
Discordia
Level 27
God Stats
5W - 11L
1,412 SR
Queue Stats
126W - 109L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
Faraday5610
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,071 Elo+
Party 3
Thor
Thor
Gaadslazer
Thor
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 16L
1,284 Elo+
Party 3
Olorun
Olorun
HigorRL
Olorun
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 125L
1,511 Elo+
Party 1
Bellona
Bellona
detmikachu
Bellona
Level 6
God Stats
2W - 2L
1,782 SR
Queue Stats
2W - 3L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 19
15,748
1,312
26,689
13,424
6,864
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
DevilDoggo
Cerberus
20
6 / 1 / 28
13,753
1,146
25,898
22,137
31,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Hadesks
Thor
18
6 / 7 / 9
11,439
953
15,372
15,900
7,210
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 22
12,421
1,035
15,377
12,911
13,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 2 / 19
13,087
1,091
20,099
8,871
4,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlreadyBroken
Discordia
17
2 / 7 / 8
11,807
984
18,359
17,939
4,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Faraday5610
Sun Wukong
17
0 / 10 / 8
10,457
871
4,774
23,068
15,999
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 10 / 7
11,900
992
7,898
22,575
7,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
HigorRL
Olorun
18
6 / 5 / 7
13,155
1,096
19,292
25,252
9,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
detmikachu
Bellona
17
2 / 9 / 8
11,369
947
11,496
22,471
16,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
52
41
Kills
14
14
Deaths
41
97
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlreadyBroken
Discordia
2
7
8
0.86
W
16
4
19
6.38
W
Cerberus
DevilDoggo
Cerberus
6
1
28
20
L
Sun Wukong
Faraday5610
Sun Wukong
0
10
8
0.4
L
4
10
7
0.75
W
Thor
Hadesks
Thor
6
7
9
1.5
W
6
0
22
17
L
Olorun
HigorRL
Olorun
6
5
7
1.9
W
7
2
19
8.25
L
Bellona
detmikachu
Bellona
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,435
Damage
61,819
73,243
Taken
111,305
63,344
Mitigated
53,008
16,064
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlreadyBroken
Discordia
18,359
1,760
293
802
17,939
4,566
0
7,429
10,510
57,463
0
W
26,689
6,007
0
178
13,424
6,864
0
6,913
6,390
0
43,184
W
Cerberus
DevilDoggo
Cerberus
25,898
2,361
0
4,679
22,137
31,099
0
10,271
11,866
47,610
0
L
Sun Wukong
Faraday5610
Sun Wukong
4,774
2,279
0
552
23,068
15,999
0
8,691
14,377
0
10,814
L
7,898
1,447
240
220
22,575
7,174
0
11,928
10,647
0
21,070
W
Thor
Hadesks
Thor
15,372
3,976
0
0
15,900
7,210
0
8,360
7,540
0
34,039
W
15,377
3,963
828
1,974
12,911
13,880
0
6,559
6,352
0
32,603
L
Olorun
HigorRL
Olorun
19,292
11,816
2,192
7,549
25,252
9,233
0
11,450
13,802
46,122
0
W
20,099
3,992
4,142
4,263
8,871
4,291
0
5,769
3,102
50,395
0
L
Bellona
detmikachu
Bellona
11,496
5,196
0
203
22,471
16,036
0
6,499
15,972
225
27,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,448
Gold Earned
58,688
234
Minions Killed
199
10
Camps Cleared
5
1,054,842
Distance Traveled
960,871
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,807
984
84
7
1
197,270
0
W
Susano
15,748
1,312
39
3
3
200,542
0
W
Cerberus
13,753
1,146
42
4
2
256,348
0
L
Sun Wukong
10,457
871
3
0
0
177,585
0
L
Thor
11,900
992
26
2
1
194,276
0
W
Thor
11,439
953
42
4
1
182,793
0
W
Mulan
12,421
1,035
26
2
3
220,548
0
L
Olorun
13,155
1,096
44
4
3
204,169
0
W
Ra
13,087
1,091
85
7
1
194,611
1
L
Bellona
11,369
947
42
4
0
187,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role