Player Matchup

Baron Samedi
Baron Samedi
GermanNight3457
Baron Samedi
Level 26
God Stats
17W - 5L
1,410 SR
Queue Stats
182W - 165L
1,617 Elo+
Solo
Cthulhu
Cthulhu
JokerLaxus
Cthulhu
Level 75
God Stats
64W - 51L
1,601 SR
Queue Stats
581W - 533L
1,560 Elo+
Party 2
Neith
Neith
itzSuperINDU
Neith
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 3L
1,802 Elo+
Party 3
Awilix
Awilix
itzSuperINDU
Awilix
Level 15
God Stats
2W - 0L
1,741 SR
Queue Stats
7W - 9L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
zombyloko
Nu Wa
Level 11
God Stats
5W - 7L
1,500 SR
Queue Stats
18W - 17L
1,627 Elo+
Party 2
Team Averages
Level 30
1,551 SR
1,605 Elo+

VS

Team Averages
Level 16
1,555 SR
1,490 Elo+
Hel
Hel
AtlasNational
Hel
Level 17
God Stats
3W - 2L
1,850 SR
Queue Stats
31W - 41L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lunnala_
Cu Chulainn
Level 44
God Stats
5W - 5L
1,346 SR
Queue Stats
146W - 114L
1,506 Elo+
Party 1
Neith
Neith
Newsy7
Neith
Level 6
God Stats
3W - 2L
1,841 SR
Queue Stats
14W - 10L
1,625 Elo+
Solo
Hun Batz
Hun Batz
dianasuesse2005
Hun Batz
Level 7
God Stats
1W - 3L
1,399 SR
Queue Stats
9W - 13L
1,427 Elo+
Solo
Sol
Sol
fedal_jes
Sol
Level 4
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 3L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GermanNight3457
Baron Samedi
20
6 / 1 / 16
14,660
977
24,472
9,503
4,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JokerLaxus
Cthulhu
20
8 / 2 / 20
15,379
1,025
29,798
30,995
17,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 20
13,316
888
4,262
6,837
2,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
20
14 / 6 / 9
15,175
1,012
24,312
19,028
7,233
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
zombyloko
Nu Wa
20
3 / 3 / 18
13,223
882
11,900
10,415
3,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 9
13,820
921
22,076
28,670
10,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Lunnala_
Cu Chulainn
20
7 / 3 / 3
15,481
1,032
21,717
23,624
24,418
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Newsy7
Neith
20
5 / 3 / 6
14,848
990
17,210
21,362
11,667
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
19
0 / 14 / 9
12,941
863
8,628
26,564
9,126
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 0
10,900
727
680
3,641
873
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
33
Kills
13
13
Deaths
33
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
11
9
0.5
W
Baron Samedi
GermanNight3457
Baron Samedi
6
1
16
14
W
Cthulhu
JokerLaxus
Cthulhu
8
2
20
9
L
Cu Chulainn
Lunnala_
Cu Chulainn
7
3
3
2.83
L
Neith
Newsy7
Neith
5
3
6
2.67
L
Hun Batz
0
14
9
0.32
L
0
2
0
0
W
2
1
20
12
W
Awilix
14
6
9
3.08
W
Nu Wa
zombyloko
Nu Wa
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,744
Damage
70,311
76,778
Taken
103,861
35,209
Mitigated
56,575
23,271
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,076
2,461
5,055
4,793
28,670
10,491
0
17,226
11,444
53,239
0
W
Baron Samedi
GermanNight3457
Baron Samedi
24,472
1,593
3,896
3,938
9,503
4,823
0
4,360
5,086
76,307
0
W
Cthulhu
JokerLaxus
Cthulhu
29,798
1,909
2,679
10,548
30,995
17,363
0
10,435
20,225
60,046
0
L
Cu Chulainn
Lunnala_
Cu Chulainn
21,717
4,557
0
760
23,624
24,418
0
18,209
5,415
6,633
48,467
L
Neith
Newsy7
Neith
17,210
6,838
0
4,421
21,362
11,667
0
10,628
10,734
0
69,127
L
Hun Batz
8,628
83
0
0
26,564
9,126
0
17,710
8,854
0
29,724
L
680
236
0
193
3,641
873
0
2,397
1,244
2,313
0
W
4,262
1,994
0
446
6,837
2,578
0
838
5,974
0
16,186
W
Awilix
24,312
10,007
0
1,633
19,028
7,233
0
6,785
11,943
0
33,179
W
Nu Wa
zombyloko
Nu Wa
11,900
3,938
0
131
10,415
3,212
0
2,768
7,547
19,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,753
Gold Earned
67,990
275
Minions Killed
293
3
Camps Cleared
8
1,272,971
Distance Traveled
1,143,177
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,820
921
77
5
1
276,726
0
W
Baron Samedi
14,660
977
140
9
0
263,698
0
W
Cthulhu
15,379
1,025
67
4
3
325,260
0
L
Cu Chulainn
15,481
1,032
76
5
5
295,793
0
L
Neith
14,848
990
93
6
2
253,096
0
L
Hun Batz
12,941
863
45
3
0
282,177
0
L
Sol
10,900
727
2
0
0
35,385
1
W
Neith
13,316
888
21
1
0
226,828
0
W
Awilix
15,175
1,012
21
1
0
236,675
0
W
Nu Wa
13,223
882
26
2
0
220,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role