Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blackdrago-samir
Ymir
Level 14
God Stats
17W - 11L
1,561 SR
Queue Stats
33W - 30L
1,272 Elo+
Solo
Neith
Neith
Br3yäü
Neith
Level 6
God Stats
2W - 8L
1,162 SR
Queue Stats
4W - 17L
1,023 Elo+
Solo
Arachne
Arachne
Crippin_death
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,332 Elo+
Solo
Olorun
Olorun
rican65
Olorun
Level 28
God Stats
3W - 1L
1,770 SR
Queue Stats
38W - 30L
1,251 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,276 Elo+

VS

Team Averages
Level 8
1,491 SR
1,250 Elo+
Nemesis
Nemesis
Gota_Dig_Bick
Nemesis
Level 4
God Stats
3W - 3L
1,244 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
NANA910
Neith
Level 7
God Stats
1W - 3L
1,332 SR
Queue Stats
2W - 8L
1,090 Elo+
Solo
Medusa
Medusa
Slackstar92
Medusa
Level 9
God Stats
1W - 1L
1,882 SR
Queue Stats
1W - 5L
1,160 Elo+
Solo
Thor
Thor
bleve15002
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,456 Elo+
Solo
Sobek
Sobek
manupulatorx
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
16 / 1 / 9
11,586
1,287
20,591
8,956
4,327
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 1 / 25
11,471
1,275
9,411
11,651
10,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Br3yäü
Neith
16
5 / 1 / 19
9,981
1,109
7,147
7,027
2,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
16
6 / 0 / 16
10,134
1,126
12,213
8,388
4,293
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
rican65
Olorun
19
12 / 2 / 23
11,486
1,276
16,234
5,985
2,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 10 / 3
9,060
1,007
10,595
18,143
6,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
NANA910
Neith
14
1 / 4 / 2
8,756
973
8,384
10,222
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
15
2 / 8 / 2
9,242
1,027
12,982
14,915
5,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 10 / 2
7,834
870
3,058
12,596
6,282
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

13
0 / 14 / 1
7,547
839
1,223
18,488
8,174

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
15
45
Kills
5
5
Deaths
46
92
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
16
1
9
20.5
W
6
1
25
18.5
W
Neith
Br3yäü
Neith
5
1
19
14.5
W
Arachne
6
0
16
14
L
Nemesis
2
10
3
0.35
L
Neith
NANA910
Neith
1
4
2
0.5
L
Medusa
2
8
2
0.38
L
0
10
2
0.1
L
0
14
1
0.04
W
Olorun
rican65
Olorun
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,596
Damage
36,242
42,007
Taken
74,364
24,638
Mitigated
29,963
9,676
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,591
10,500
0
1,382
8,956
4,327
0
315
8,641
0
29,625
W
9,411
1,994
0
0
11,651
10,798
0
452
11,199
30,104
0
W
Neith
Br3yäü
Neith
7,147
5,068
0
547
7,027
2,693
0
343
6,684
0
25,649
W
Arachne
12,213
7,882
0
4,227
8,388
4,293
0
219
8,169
0
22,898
L
Nemesis
10,595
5,511
0
4,167
18,143
6,792
0
8,553
9,590
0
18,889
L
Neith
NANA910
Neith
8,384
3,828
0
729
10,222
3,643
0
1,538
8,684
0
27,912
L
Medusa
12,982
7,010
0
0
14,915
5,072
0
3,982
10,933
0
28,382
L
3,058
588
0
0
12,596
6,282
0
4,708
7,888
260
13,187
L
1,223
352
0
30
18,488
8,174
0
6,864
11,447
6,813
0
W
Olorun
rican65
Olorun
16,234
13,022
488
3,032
5,985
2,527
0
0
5,985
26,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
42,439
159
Minions Killed
126
10
Camps Cleared
1
761,029
Distance Traveled
636,809
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,586
1,287
12
1
7
154,652
1
W
Ymir
11,471
1,275
57
6
0
160,435
0
W
Neith
9,981
1,109
44
5
0
129,101
0
W
Arachne
10,134
1,126
21
2
3
177,758
1
L
Nemesis
9,060
1,007
21
2
1
133,907
4
L
Neith
8,756
973
52
6
0
151,894
0
L
Medusa
9,242
1,027
25
3
0
141,482
1
L
Thor
7,834
870
25
3
0
94,845
2
L
Sobek
7,547
839
3
0
0
114,681
0
W
Olorun
11,486
1,276
25
3
0
139,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role