Player Matchup

Tyr
Tyr
RageGage5962
Tyr
Level 18
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 1L
1,076 Elo+
Party 1
Discordia
Discordia
klutch4295
Discordia
Level 82
God Stats
1W - 0L
1,799 SR
Queue Stats
11W - 9L
1,460 Elo+
Party 1
Cerberus
Cerberus
mrsklutch616
Cerberus
Level 20
God Stats
1W - 0L
1,676 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
mugmouse
Thor
Level 28
God Stats
1W - 0L
1,849 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 37
1,724 SR
1,384 Elo+

VS

Team Averages
Level 95
1,525 SR
1,413 Elo+
Discordia
Discordia
Darknesskittiii
Discordia
Level 62
God Stats
3W - 9L
1,492 SR
Queue Stats
26W - 50L
1,303 Elo+
Solo
Kuzenbo
Kuzenbo
Garfield1643
Kuzenbo
Level 146
God Stats
0W - 2L
1,527 SR
Queue Stats
16W - 18L
1,473 Elo+
Solo
Skadi
Skadi
Jrcannabis
Skadi
Level 106
God Stats
2W - 2L
1,799 SR
Queue Stats
12W - 17L
1,382 Elo+
Solo
Da Ji
Da Ji
esau7404
Da Ji
Level 65
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
10,382
611
5,187
17,531
13,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
klutch4295
Discordia
18
4 / 8 / 3
12,041
708
9,600
13,476
4,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
mrsklutch616
Cerberus
17
0 / 5 / 12
11,416
672
5,139
13,963
12,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
20
15 / 2 / 4
15,194
894
31,544
18,805
9,925
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darknesskittiii
Discordia
18
4 / 4 / 11
12,683
746
12,404
14,425
3,809
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Garfield1643
Kuzenbo
19
8 / 3 / 8
13,344
785
17,608
20,741
27,334
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
19
6 / 7 / 5
13,475
793
12,746
15,447
4,921
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
esau7404
Da Ji
17
5 / 5 / 7
12,290
723
8,430
14,023
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
19
Kills
23
23
Deaths
19
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
Darknesskittiii
Discordia
4
4
11
2.38
L
Kuzenbo
Garfield1643
Kuzenbo
8
3
8
4
L
Skadi
6
7
5
1.21
W
0
8
5
0.31
L
Da Ji
esau7404
Da Ji
5
5
7
1.7
W
Discordia
klutch4295
Discordia
4
8
3
0.69
W
Cerberus
mrsklutch616
Cerberus
0
5
12
1.2
W
Thor
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,470
Damage
51,188
63,775
Taken
64,636
39,955
Mitigated
40,394
4,545
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Darknesskittiii
Discordia
12,404
515
306
764
14,425
3,809
193
2,736
11,689
48,700
0
L
Kuzenbo
Garfield1643
Kuzenbo
17,608
5,155
0
2,078
20,741
27,334
627
6,125
14,616
39,822
0
L
Skadi
12,746
7,289
0
1,923
15,447
4,921
3,795
3,703
11,744
0
53,336
W
5,187
471
0
2,894
17,531
13,521
0
7,347
10,184
78
29,728
L
Da Ji
esau7404
Da Ji
8,430
3,290
951
804
14,023
4,330
215
2,958
11,065
0
25,136
W
Discordia
klutch4295
Discordia
9,600
851
0
0
13,476
4,142
35
8,476
5,000
39,108
0
W
Cerberus
mrsklutch616
Cerberus
5,139
41
0
1,401
13,963
12,367
0
6,119
7,844
27,642
0
W
Thor
31,544
8,493
0
250
18,805
9,925
134
8,630
10,175
0
83,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
51,792
252
Minions Killed
228
9
Camps Cleared
15
1,097,908
Distance Traveled
1,204,911
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,683
746
63
4
2
286,616
2
L
Kuzenbo
13,344
785
38
2
2
344,737
2
L
Skadi
13,475
793
95
6
6
279,454
0
W
Tyr
10,382
611
34
2
1
274,770
1
L
Da Ji
12,290
723
32
2
5
294,104
0
W
Discordia
12,041
708
56
3
4
237,461
0
W
Cerberus
11,416
672
47
3
0
278,726
0
W
Thor
15,194
894
115
7
4
306,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role