Player Matchup

Baron Samedi
Baron Samedi
ObScUrA 42
Baron Samedi
Level 149
God Stats
37W - 27L
1,613 SR
Queue Stats
127W - 121L
1,440 Elo+
Solo
Mercury
Mercury
XIHYO
Mercury
Level 49
God Stats
0W - 1L
1,752 SR
Queue Stats
78W - 58L
1,405 Elo+
Party 1
King Arthur
King Arthur
racknos3
King Arthur
Level 69
God Stats
0W - 3L
1,145 SR
Queue Stats
76W - 70L
1,356 Elo+
Party 1
Team Averages
Level 89
1,503 SR
1,401 Elo+

VS

Team Averages
Level 57
1,629 SR
1,425 Elo+
King Arthur
King Arthur
Sybren4
King Arthur
Level 64
God Stats
10W - 21L
1,435 SR
Queue Stats
151W - 162L
1,357 Elo+
Solo
Hou Yi
Hou Yi
TuAlemancitoBebe
Hou Yi
Level 78
God Stats
2W - 0L
1,565 SR
Queue Stats
112W - 94L
1,489 Elo+
Solo
Anubis
Anubis
jdfort94
Anubis
Level 29
God Stats
4W - 3L
1,889 SR
Queue Stats
88W - 79L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ObScUrA 42
Baron Samedi
16
4 / 5 / 6
12,016
632
12,209
16,755
5,090
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
XIHYO
Mercury
14
2 / 8 / 6
11,996
631
5,402
18,167
5,487
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
racknos3
King Arthur
16
5 / 5 / 2
12,504
658
7,752
17,927
19,061
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sybren4
King Arthur
15
6 / 5 / 10
12,809
674
11,823
17,278
18,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 11
11,939
628
10,072
10,920
4,275
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
jdfort94
Anubis
17
10 / 3 / 6
14,074
741
19,412
10,100
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
17
18
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ObScUrA 42
Baron Samedi
4
5
6
1.4
W
King Arthur
Sybren4
King Arthur
6
5
10
2.2
W
1
3
11
2.17
L
Mercury
XIHYO
Mercury
2
8
6
0.63
W
Anubis
jdfort94
Anubis
10
3
6
4.33
L
King Arthur
racknos3
King Arthur
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
41,307
52,849
Taken
38,298
29,638
Mitigated
27,545
10,452
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ObScUrA 42
Baron Samedi
12,209
284
1,485
4,414
16,755
5,090
510
8,597
8,158
51,034
0
W
King Arthur
Sybren4
King Arthur
11,823
2,222
313
2,005
17,278
18,008
395
4,866
12,166
0
32,293
W
10,072
5,071
0
2,935
10,920
4,275
1,924
3,779
7,141
0
57,405
L
Mercury
XIHYO
Mercury
5,402
2,882
0
2,496
18,167
5,487
937
7,075
11,092
0
45,278
W
Anubis
jdfort94
Anubis
19,412
1,167
0
4,823
10,100
5,262
815
3,632
6,468
93,301
0
L
King Arthur
racknos3
King Arthur
7,752
956
0
2,057
17,927
19,061
29
3,792
14,135
0
37,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
38,822
179
Minions Killed
230
0
Camps Cleared
0
1,048,437
Distance Traveled
965,815
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,016
632
68
4
0
286,579
1
W
King Arthur
12,809
674
31
2
0
351,604
3
W
Hou Yi
11,939
628
78
4
0
318,808
2
L
Mercury
11,996
631
59
3
0
421,224
2
W
Anubis
14,074
741
121
6
0
295,403
2
L
King Arthur
12,504
658
52
3
0
340,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role