Player Matchup

Freya
Freya
AWittyGamesta
Freya
Level 29
God Stats
14W - 17L
1,618 SR
Queue Stats
43W - 46L
1,486 Elo+
Party 1
Fenrir
Fenrir
AsianCardigan
Fenrir
Level 29
God Stats
14W - 11L
1,573 SR
Queue Stats
128W - 120L
1,499 Elo+
Solo
Rama
Rama
Hyperbeam66
Rama
Level 27
God Stats
20W - 26L
1,459 SR
Queue Stats
112W - 119L
1,460 Elo+
Solo
Set
Set
K1Ng_Yami
Set
Level 27
God Stats
2W - 0L
1,336 SR
Queue Stats
57W - 56L
1,512 Elo+
Solo
Sobek
Sobek
RowdyGaming
Sobek
Level 25
God Stats
3W - 1L
1,645 SR
Queue Stats
32W - 32L
1,425 Elo+
Party 1
Team Averages
Level 27
1,526 SR
1,476 Elo+

VS

Team Averages
Level 9
1,450 SR
1,417 Elo+
Thor
Thor
Flookit93
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 20L
1,592 Elo+
Solo
Ullr
Ullr
Manchalk_420
Ullr
Level 12
God Stats
0W - 1L
1,426 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo
Olorun
Olorun
Naborland
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Omninull
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,381 Elo+
Solo
Yemoja
Yemoja
hontek13
Yemoja
Level 12
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 9L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 15
10,528
619
13,317
9,099
3,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
8 / 1 / 10
11,521
678
8,076
10,978
4,635
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 0 / 10
10,650
626
12,019
9,053
3,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
13 / 0 / 5
11,275
663
12,683
11,625
10,683
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 0 / 15
9,388
552
4,603
14,378
12,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 13 / 0
5,993
353
4,943
15,482
4,410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 0
6,573
387
6,311
11,806
3,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Naborland
Olorun
11
0 / 8 / 1
6,704
394
6,294
14,426
4,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Omninull
Hun Batz
8
0 / 7 / 0
5,922
348
1,494
10,135
2,408
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
hontek13
Yemoja
10
0 / 7 / 0
7,046
414
4,911
13,556
11,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
1
40
Kills
0
1
Deaths
40
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
W
8
1
10
13
L
Thor
0
13
0
0
W
12
0
10
17
W
13
0
5
15.5
L
0
5
0
0
L
Olorun
Naborland
Olorun
0
8
1
0.06
L
Hun Batz
Omninull
Hun Batz
0
7
0
0
W
1
0
15
8.5
L
Yemoja
hontek13
Yemoja
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,698
Damage
23,953
55,133
Taken
65,405
34,978
Mitigated
26,808
29,880
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,317
4,350
724
6,490
9,099
3,498
1,867
3,133
5,966
52,739
0
W
8,076
2,517
0
5,312
10,978
4,635
2,508
1,556
9,422
0
74,953
L
Thor
4,943
1,076
0
267
15,482
4,410
198
3,834
11,448
0
20,608
W
12,019
10,856
0
6,452
9,053
3,526
4,262
2,215
6,838
0
68,313
W
12,683
5,609
0
4,930
11,625
10,683
1,353
1,174
10,451
0
61,692
L
6,311
3,714
0
2,221
11,806
3,800
435
3,019
8,712
0
41,426
L
Olorun
Naborland
Olorun
6,294
2,510
112
3,628
14,426
4,948
123
6,102
8,174
40,116
0
L
Hun Batz
Omninull
Hun Batz
1,494
516
0
2,323
10,135
2,408
0
636
9,442
0
18,071
W
4,603
631
0
5,972
14,378
12,636
1,087
3,127
11,251
19,761
0
L
Yemoja
hontek13
Yemoja
4,911
796
1,123
1,094
13,556
11,242
0
4,329
9,202
21,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
32,238
474
Minions Killed
236
0
Camps Cleared
0
1,670,554
Distance Traveled
1,315,853
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,528
619
87
5
0
323,548
0
W
Fenrir
11,521
678
110
6
0
376,675
2
L
Thor
5,993
353
32
2
0
280,642
4
W
Rama
10,650
626
121
7
0
284,642
3
W
Set
11,275
663
124
7
0
333,530
2
L
Ullr
6,573
387
71
4
0
265,164
0
L
Olorun
6,704
394
64
4
0
238,819
0
L
Hun Batz
5,922
348
32
2
0
276,831
0
W
Sobek
9,388
552
32
2
0
352,159
0
L
Yemoja
7,046
414
37
2
0
254,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role