Player Matchup

Susano
Susano
Arthur-FBN
Susano
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
829 Elo+
Party 1
Ra
Ra
Robarsen98
Ra
Level 23
God Stats
2W - 6L
1,540 SR
Queue Stats
2W - 7L
1,214 Elo+
Solo
Sobek
Sobek
victorhugocorrea
Sobek
Level 45
God Stats
5W - 6L
1,411 SR
Queue Stats
105W - 189L
1,038 Elo+
Party 1
Team Averages
Level 24
1,484 SR
1,027 Elo+

VS

Team Averages
Level 54
1,295 SR
1,145 Elo+
Artio
Artio
BadgerDad777
Artio
Level 66
God Stats
35W - 37L
1,302 SR
Queue Stats
103W - 161L
1,157 Elo+
Party 2
Hachiman
Hachiman
killerbunn3y
Hachiman
Level 66
God Stats
2W - 5L
1,084 SR
Queue Stats
52W - 103L
1,123 Elo+
Party 2
Thoth
Thoth
wh1tewar
Thoth
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 30L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arthur-FBN
Susano
10
2 / 10 / 0
8,122
677
3,948
10,955
3,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 9 / 1
7,372
614
6,458
9,254
2,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 1
7,317
610
5,363
11,213
9,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 18
9,533
794
4,977
12,744
9,080
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
killerbunn3y
Hachiman
13
10 / 0 / 10
10,558
880
12,907
8,216
2,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
wh1tewar
Thoth
14
12 / 3 / 8
10,219
852
7,600
8,517
5,639
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
3
Kills
26
26
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Susano
Arthur-FBN
Susano
2
10
0
0.2
W
4
0
18
13
L
0
9
1
0.06
W
Hachiman
killerbunn3y
Hachiman
10
0
10
15
L
1
7
1
0.21
W
Thoth
wh1tewar
Thoth
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
25,484
31,422
Taken
29,477
15,546
Mitigated
17,439
3,086
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arthur-FBN
Susano
3,948
898
0
0
10,955
3,523
0
4,923
6,032
0
13,369
W
4,977
408
880
2,079
12,744
9,080
196
5,424
7,320
18,508
0
L
6,458
378
588
805
9,254
2,625
766
3,218
6,036
34,226
0
W
Hachiman
killerbunn3y
Hachiman
12,907
8,023
0
0
8,216
2,720
1,845
2,914
5,302
0
50,972
L
5,363
326
369
1,324
11,213
9,398
40
4,436
6,777
9,526
0
W
Thoth
wh1tewar
Thoth
7,600
1,550
963
2,134
8,517
5,639
755
3,739
4,778
23,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,811
Gold Earned
30,310
86
Minions Killed
130
0
Camps Cleared
0
548,043
Distance Traveled
646,876
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,122
677
20
2
0
168,105
1
W
Artio
9,533
794
35
3
0
236,159
1
L
Ra
7,372
614
55
5
0
184,598
0
W
Hachiman
10,558
880
65
5
0
208,839
1
L
Sobek
7,317
610
11
1
0
195,340
0
W
Thoth
10,219
852
30
3
0
201,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role