Player Matchup

Neith
Neith
Ardenal700
Neith
Level 16
God Stats
10W - 12L
1,496 SR
Queue Stats
17W - 22L
1,400 Elo+
Solo
Hun Batz
Hun Batz
Crisyoh
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,581 Elo+
Party 1
Hel
Hel
Dayzeery
Hel
Level 25
God Stats
1W - 2L
1,543 SR
Queue Stats
19W - 22L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sirocoss
Tsukuyomi
Level 4
God Stats
5W - 5L
1,450 SR
Queue Stats
9W - 14L
1,360 Elo+
Party 1
Olorun
Olorun
trepoboy
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 31L
1,205 Elo+
Solo
Team Averages
Level 11
1,498 SR
1,396 Elo+

VS

Team Averages
Level 17
1,541 SR
1,448 Elo+
Fenrir
Fenrir
BertaIceman
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,469 Elo+
Solo
Medusa
Medusa
DeathTear
Medusa
Level 11
God Stats
2W - 0L
1,722 SR
Queue Stats
12W - 18L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
EmilGramkow
Baron Samedi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Mulan
Mulan
spirit1Y
Mulan
Level 22
God Stats
2W - 2L
1,161 SR
Queue Stats
111W - 118L
1,419 Elo+
Solo
Neith
Neith
vosespera
Neith
Level 7
God Stats
4W - 5L
1,824 SR
Queue Stats
57W - 78L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 6 / 18
15,718
1,048
26,608
25,541
16,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Crisyoh
Hun Batz
20
10 / 13 / 17
16,944
1,130
32,748
41,758
51,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 3 / 19
16,107
1,074
30,226
25,922
12,577
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Sirocoss
Tsukuyomi
20
11 / 5 / 17
16,324
1,088
33,582
30,326
20,630
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
trepoboy
Olorun
20
1 / 6 / 21
13,963
931
18,585
21,888
11,789
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 14 / 20
16,271
1,085
22,378
38,601
25,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
DeathTear
Medusa
20
12 / 8 / 17
17,153
1,144
41,578
34,208
15,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
EmilGramkow
Baron Samedi
20
10 / 6 / 17
16,531
1,102
38,415
24,602
17,312
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
spirit1Y
Mulan
20
3 / 7 / 19
16,288
1,086
24,195
42,267
53,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
vosespera
Neith
20
1 / 2 / 13
13,490
899
13,753
10,795
3,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
119
37
Kills
33
33
Deaths
37
92
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Neith
7
6
18
2.67
W
Fenrir
7
14
20
1.21
L
Hun Batz
Crisyoh
Hun Batz
10
13
17
1.42
L
8
3
19
5.83
W
Medusa
DeathTear
Medusa
12
8
17
2.56
W
Baron Samedi
EmilGramkow
Baron Samedi
10
6
17
3.08
L
Tsukuyomi
Sirocoss
Tsukuyomi
11
5
17
3.9
W
Mulan
spirit1Y
Mulan
3
7
19
1.79
L
Olorun
trepoboy
Olorun
1
6
21
1.92
W
Neith
vosespera
Neith
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,749
Damage
140,319
145,435
Taken
150,473
113,107
Mitigated
114,751
59,578
Healing
42,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
26,608
14,863
0
5,385
25,541
16,416
0
6,211
19,230
0
72,103
W
Fenrir
22,378
1,918
909
3,415
38,601
25,592
0
15,534
22,492
0
38,139
L
Hun Batz
Crisyoh
Hun Batz
32,748
7,323
0
3,165
41,758
51,695
0
14,879
26,524
571
51,659
L
30,226
2,242
26,249
15,414
25,922
12,577
0
6,518
19,329
56,326
0
W
Medusa
DeathTear
Medusa
41,578
28,931
1,407
10,670
34,208
15,027
0
12,594
21,289
0
78,538
W
Baron Samedi
EmilGramkow
Baron Samedi
38,415
3,791
8,026
7,151
24,602
17,312
0
5,368
18,832
68,236
0
L
Tsukuyomi
Sirocoss
Tsukuyomi
33,582
11,582
0
1,203
30,326
20,630
0
5,779
24,397
0
55,201
W
Mulan
spirit1Y
Mulan
24,195
2,657
0
9,256
42,267
53,133
0
13,455
28,060
2,684
58,507
L
Olorun
trepoboy
Olorun
18,585
12,175
3,700
4,462
21,888
11,789
0
6,113
15,604
35,306
0
W
Neith
vosespera
Neith
13,753
7,513
0
1,217
10,795
3,687
0
2,431
8,314
0
36,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,056
Gold Earned
79,733
302
Minions Killed
307
6
Camps Cleared
8
1,452,497
Distance Traveled
1,348,483
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,718
1,048
104
7
0
266,976
0
W
Fenrir
16,271
1,085
39
3
4
315,079
2
L
Hun Batz
16,944
1,130
50
3
1
270,743
2
L
Hel
16,107
1,074
76
5
2
321,941
0
W
Medusa
17,153
1,144
71
5
2
254,746
0
W
Baron Samedi
16,531
1,102
82
5
1
256,478
0
L
Tsukuyomi
16,324
1,088
34
2
2
321,957
0
W
Mulan
16,288
1,086
59
4
1
302,715
0
L
Olorun
13,963
931
38
3
1
270,880
2
W
Neith
13,490
899
56
4
0
219,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role