Player Matchup

Bacchus
Bacchus
Diamond V
ObeseSwagPolice
Bacchus
Diamond V
Level 157
God Stats
5W - 3L
1,614 SR
Queue Stats
34W - 15L
2,012 MMR
Party 1
Hun Batz
Hun Batz
Diamond II
Xyveron
Hun Batz
Diamond II
Level 160
God Stats
1W - 0L
1,786 SR
Queue Stats
171W - 86L
2,176 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
generol
Zhong Kui
Diamond III
Level 156
God Stats
1W - 1L
1,287 SR
Queue Stats
235W - 139L
2,189 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,562 SR
2,126 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,620 SR
1,618 MMR
Ganesha
Ganesha
Gold IV
Flanqer
Ganesha
Gold IV
Level 151
God Stats
15W - 13L
1,629 SR
Queue Stats
591W - 644L
1,458 MMR
Solo
Discordia
Discordia
Platinum I
HEADLESSLØKI
Discordia
Platinum I
Level 154
God Stats
16W - 13L
1,643 SR
Queue Stats
104W - 91L
1,953 MMR
Solo
Medusa
Medusa
Gold III
Sinlyx
Medusa
Gold III
Level 126
God Stats
42W - 30L
1,587 SR
Queue Stats
96W - 85L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
15,023
653
8,339
19,998
35,197
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Xyveron
Hun Batz
20
3 / 3 / 8
15,033
654
19,871
16,006
8,993
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
generol
Zhong Kui
19
7 / 2 / 5
14,992
652
17,901
27,345
30,265
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SobekAphroditeCthulhuThothHou Yi

VS

Bans
PersephoneCupidChang'eAnhurNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flanqer
Ganesha
17
0 / 3 / 10
14,767
642
7,381
23,556
32,821
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
HEADLESSLØKI
Discordia
19
6 / 5 / 4
15,140
658
20,310
14,086
8,844
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Sinlyx
Medusa
17
5 / 5 / 5
14,042
611
18,269
16,252
6,641
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
13
Kills
11
11
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Flanqer
Ganesha
0
3
10
1.67
L
Discordia
HEADLESSLØKI
Discordia
6
5
4
1.6
W
3
6
9
1.25
L
Medusa
Sinlyx
Medusa
5
5
5
1.5
W
Hun Batz
Xyveron
Hun Batz
3
3
8
2.33
W
Zhong Kui
generol
Zhong Kui
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,111
Damage
45,960
63,349
Taken
53,894
74,455
Mitigated
48,306
19,218
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Flanqer
Ganesha
7,381
494
0
1,155
23,556
32,821
103
9,755
12,851
49,385
0
L
Discordia
HEADLESSLØKI
Discordia
20,310
1,146
0
2,866
14,086
8,844
697
7,698
6,138
77,357
0
W
8,339
1,098
904
1,632
19,998
35,197
382
8,900
10,477
31,896
0
L
Medusa
Sinlyx
Medusa
18,269
7,793
0
2,658
16,252
6,641
2,947
7,939
7,838
0
81,548
W
Hun Batz
Xyveron
Hun Batz
19,871
3,576
0
1,454
16,006
8,993
2,106
7,133
8,619
0
117,514
W
Zhong Kui
generol
Zhong Kui
17,901
2,093
171
15,057
27,345
30,265
1,194
10,567
16,294
92,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,048
Gold Earned
43,949
284
Minions Killed
271
0
Camps Cleared
0
1,213,801
Distance Traveled
1,191,286
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
14,767
642
4
0
0
436,871
8
L
Discordia
15,140
658
136
6
0
373,090
6
W
Bacchus
15,023
653
25
1
0
402,171
3
L
Medusa
14,042
611
131
6
0
381,325
5
W
Hun Batz
15,033
654
124
5
0
438,235
2
W
Zhong Kui
14,992
652
135
6
0
373,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role