Player Matchup

Neith
Neith
Danilogr94
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Spartacus3D
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
socoom
Olorun
Level 75
God Stats
7W - 6L
1,500 SR
Queue Stats
63W - 69L
1,425 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,475 Elo+

VS

Team Averages
Level 77
1,435 SR
1,433 Elo+
Merlin
Merlin
UTalDo G0D
Merlin
Level 18
God Stats
7W - 12L
1,398 SR
Queue Stats
73W - 77L
1,444 Elo+
Solo
Vulcan
Vulcan
celoop300
Vulcan
Level 87
God Stats
6W - 6L
1,499 SR
Queue Stats
433W - 631L
1,372 Elo+
Solo
Thor
Thor
picopalqlee
Thor
Level 125
God Stats
3W - 4L
1,408 SR
Queue Stats
243W - 239L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 3 / 3
8,962
640
6,889
9,845
3,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
2 / 2 / 4
9,709
694
10,652
11,686
9,631
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
socoom
Olorun
14
5 / 4 / 3
10,157
726
4,634
11,697
3,980
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
UTalDo G0D
Merlin
13
0 / 2 / 8
9,067
648
9,281
6,127
2,268
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
celoop300
Vulcan
12
5 / 4 / 2
9,316
665
4,443
9,699
4,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 5
9,500
679
10,387
12,105
7,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
9
9
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
1
3
3
0.83
W
Fenrir
2
2
4
2
L
Merlin
UTalDo G0D
Merlin
0
2
8
2
L
Vulcan
celoop300
Vulcan
5
4
2
1.5
L
4
2
5
3.25
W
Olorun
socoom
Olorun
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,175
Damage
24,111
33,228
Taken
27,931
16,900
Mitigated
13,326
15,384
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,889
2,589
794
2,959
9,845
3,289
112
4,208
5,637
0
39,194
W
Fenrir
10,652
3,513
0
3,930
11,686
9,631
540
3,719
7,967
0
35,541
L
Merlin
UTalDo G0D
Merlin
9,281
634
0
873
6,127
2,268
228
1,089
4,963
46,942
0
L
Vulcan
celoop300
Vulcan
4,443
2,366
582
2,225
9,699
4,025
442
2,253
7,371
19,746
0
L
10,387
1,191
0
3,999
12,105
7,033
571
1,359
10,396
104
33,122
W
Olorun
socoom
Olorun
4,634
2,170
1,807
5,894
11,697
3,980
828
6,030
5,667
38,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
27,883
164
Minions Killed
162
0
Camps Cleared
0
776,069
Distance Traveled
677,469
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,962
640
67
5
0
248,990
5
W
Fenrir
9,709
694
35
3
0
282,261
8
L
Merlin
9,067
648
84
6
0
218,934
1
L
Vulcan
9,316
665
45
3
0
202,981
0
L
Thor
9,500
679
33
2
0
255,554
6
W
Olorun
10,157
726
62
4
0
244,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role