Player Matchup

Nemesis
Nemesis
LookAtThiisDude
Nemesis
Level 28
God Stats
48W - 35L
1,523 SR
Queue Stats
107W - 112L
1,398 Elo+
Party 2
Medusa
Medusa
MiazdzypytorX
Medusa
Level 18
God Stats
22W - 27L
1,438 SR
Queue Stats
45W - 49L
1,386 Elo+
Party 2
Thoth
Thoth
Stojanovskis
Thoth
Level 25
God Stats
1W - 0L
1,858 SR
Queue Stats
18W - 4L
1,641 Elo+
Solo
Hades
Hades
Terrorized91
Hades
Level 25
God Stats
87W - 76L
1,508 SR
Queue Stats
134W - 118L
1,441 Elo+
Solo
Kali
Kali
Vape_boy
Kali
Level 12
God Stats
5W - 3L
1,386 SR
Queue Stats
18W - 8L
1,512 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,476 Elo+

VS

Team Averages
Level 12
1,562 SR
1,383 Elo+
Kukulkan
Kukulkan
Afroninjaman
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Puercocino
Cthulhu
Level 18
God Stats
3W - 4L
1,414 SR
Queue Stats
9W - 15L
1,226 Elo+
Solo
Loki
Loki
Rize OdinEU
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,331 Elo+
Party 1
Achilles
Achilles
Rize SnipeEU
Achilles
Level 5
God Stats
2W - 4L
1,661 SR
Queue Stats
8W - 10L
1,331 Elo+
Party 1
Sol
Sol
wippi20
Sol
Level 25
God Stats
1W - 2L
1,737 SR
Queue Stats
125W - 97L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 5 / 16
15,497
1,291
32,856
15,739
7,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 23
13,382
1,115
16,584
14,694
6,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 1 / 23
15,008
1,251
20,724
9,599
3,759
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 4 / 11
11,356
946
6,039
13,540
5,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
20
7 / 5 / 24
13,724
1,144
15,750
17,000
7,194
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afroninjaman
Kukulkan
16
0 / 12 / 5
9,817
818
577
13,953
5,845
Cthulhu
Puercocino
Cthulhu
19
0 / 8 / 14
12,331
1,028
8,533
21,070
30,858
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 11 / 11
12,893
1,074
8,774
21,209
12,682
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Rize SnipeEU
Achilles
18
2 / 13 / 12
11,748
979
12,497
25,451
29,340
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
20
13 / 9 / 7
16,463
1,372
32,534
21,681
8,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
69
53
Kills
20
20
Deaths
53
97
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Afroninjaman
Kukulkan
0
12
5
0.21
W
22
5
16
6
W
7
5
23
3.7
L
Cthulhu
Puercocino
Cthulhu
0
8
14
0.88
L
5
11
11
0.95
L
Achilles
Rize SnipeEU
Achilles
2
13
12
0.62
W
14
1
23
25.5
W
3
4
11
2.13
W
Kali
7
5
24
3.8
L
Sol
13
9
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,953
Damage
62,915
70,572
Taken
103,364
30,456
Mitigated
86,764
10,090
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Afroninjaman
Kukulkan
577
267
0
0
13,953
5,845
0
4,074
9,879
3,320
0
W
32,856
25,175
0
2,224
15,739
7,414
0
7,570
8,169
0
49,158
W
16,584
9,324
0
0
14,694
6,176
0
7,964
6,730
0
25,922
L
Cthulhu
Puercocino
Cthulhu
8,533
746
520
757
21,070
30,858
0
3,646
17,424
41,613
0
L
8,774
3,339
0
0
21,209
12,682
0
5,596
15,613
0
21,106
L
Achilles
Rize SnipeEU
Achilles
12,497
4,551
0
314
25,451
29,340
0
5,846
19,605
0
22,708
W
20,724
571
0
0
9,599
3,759
0
6,723
2,876
50,696
0
W
6,039
0
189
3,393
13,540
5,913
0
7,204
6,336
23,592
0
W
Kali
15,750
10,029
0
4,284
17,000
7,194
0
12,183
4,817
0
26,546
L
Sol
32,534
4,308
0
2,086
21,681
8,039
0
7,601
14,080
75,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,967
Gold Earned
63,252
204
Minions Killed
189
12
Camps Cleared
3
1,101,767
Distance Traveled
902,639
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,817
818
9
1
0
130,690
0
W
Nemesis
15,497
1,291
38
3
10
215,758
3
W
Medusa
13,382
1,115
14
1
0
211,316
0
L
Cthulhu
12,331
1,028
59
5
0
169,100
2
L
Loki
12,893
1,074
10
1
2
194,069
0
L
Achilles
11,748
979
13
1
1
203,083
0
W
Thoth
15,008
1,251
82
7
0
259,761
0
W
Hades
11,356
946
50
4
0
204,500
0
W
Kali
13,724
1,144
20
2
2
210,432
0
L
Sol
16,463
1,372
98
8
0
205,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role