Player Matchup

Neith
Neith
Jacob222999
Neith
Level 123
God Stats
6W - 8L
1,413 SR
Queue Stats
415W - 433L
1,570 Elo+
Solo
Jormungandr
Jormungandr
SanktSanchez
Jormungandr
Level 147
God Stats
2W - 2L
1,809 SR
Queue Stats
199W - 190L
1,565 Elo+
Solo
Sobek
Sobek
SessizKraL
Sobek
Level 149
God Stats
3W - 6L
1,468 SR
Queue Stats
858W - 720L
1,513 Elo+
Solo
Olorun
Olorun
XAlximikX
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
weaselberg
Janus
Level 84
God Stats
4W - 9L
1,462 SR
Queue Stats
356W - 339L
1,549 Elo+
Solo
Team Averages
Level 106
1,530 SR
1,539 Elo+

VS

Team Averages
Level 95
1,560 SR
1,490 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DAWID1107
Scylla
Level 127
God Stats
1W - 0L
1,627 SR
Queue Stats
4W - 1L
1,676 Elo+
Party 2
Hercules
Hercules
I carry sid
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 2
Odin
Odin
News Editor
Odin
Level 129
God Stats
7W - 10L
1,359 SR
Queue Stats
414W - 442L
1,468 Elo+
Party 1
Cerberus
Cerberus
v iStephennn x
Cerberus
Level 82
God Stats
9W - 2L
1,814 SR
Queue Stats
383W - 384L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
9,756
813
13,482
8,487
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SanktSanchez
Jormungandr
17
3 / 6 / 13
10,167
847
12,184
16,976
16,614
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
17
4 / 6 / 11
10,124
844
7,288
18,829
17,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
XAlximikX
Olorun
18
7 / 3 / 7
10,928
911
12,341
13,967
7,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
12
0 / 9 / 6
8,116
676
8,610
9,962
4,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 4 / 13
9,786
816
8,201
10,078
5,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
DAWID1107
Scylla
19
11 / 4 / 13
11,646
971
19,781
12,184
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
I carry sid
Hercules
17
4 / 5 / 17
10,473
873
8,492
17,401
16,558
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 4 / 18
10,604
884
12,603
10,823
14,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
16
3 / 3 / 18
10,270
856
6,290
16,788
18,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
20
Kills
27
27
Deaths
20
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
4
13
2.63
W
Scylla
DAWID1107
Scylla
11
4
13
4.38
W
Hercules
I carry sid
Hercules
4
5
17
2.5
L
6
3
6
3
W
5
4
18
3.5
L
Jormungandr
SanktSanchez
Jormungandr
3
6
13
1.58
L
Sobek
4
6
11
1.58
L
Olorun
XAlximikX
Olorun
7
3
7
3.5
W
Cerberus
3
3
18
4
L
Janus
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,905
Damage
55,367
68,221
Taken
67,274
49,380
Mitigated
60,754
24,794
Healing
22,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,201
1,696
1,162
1,668
10,078
5,001
1,869
8,657
1,421
25,576
0
W
Scylla
DAWID1107
Scylla
19,781
1,644
1,275
5,042
12,184
5,963
1,498
8,921
3,263
39,692
0
W
Hercules
I carry sid
Hercules
8,492
1,035
0
3,968
17,401
16,558
689
9,581
7,820
0
11,717
L
13,482
6,454
1,344
2,047
8,487
4,330
2,067
5,095
3,292
0
22,358
W
12,603
2,113
999
1,193
10,823
14,303
837
4,522
6,301
0
26,036
L
Jormungandr
SanktSanchez
Jormungandr
12,184
1,710
688
921
16,976
16,614
174
6,787
10,039
22,749
0
L
Sobek
7,288
465
1,631
2,979
18,829
17,354
70
10,219
8,459
14,086
0
L
Olorun
XAlximikX
Olorun
12,341
4,407
5,164
7,213
13,967
7,025
1,873
6,931
6,886
27,951
0
W
Cerberus
6,290
275
2,041
5,247
16,788
18,929
280
8,742
8,046
18,657
0
L
Janus
8,610
408
2,298
509
9,962
4,057
0
5,240
4,572
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
52,779
125
Minions Killed
154
0
Camps Cleared
0
1,030,097
Distance Traveled
1,110,066
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,786
816
33
3
0
212,230
0
W
Scylla
11,646
971
53
4
0
206,299
2
W
Hercules
10,473
873
4
0
0
233,480
4
L
Neith
9,756
813
25
2
0
166,320
2
W
Odin
10,604
884
30
3
0
235,922
4
L
Jormungandr
10,167
847
37
3
0
187,610
2
L
Sobek
10,124
844
7
1
0
238,173
0
L
Olorun
10,928
911
34
3
0
224,517
1
W
Cerberus
10,270
856
34
3
0
222,135
0
L
Janus
8,116
676
22
2
0
213,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role