Player Matchup

Sol
Sol
A SoUr pOtAtO
Sol
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 35L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
Jhonnduk
Danzaburou
Level 94
God Stats
6W - 7L
1,535 SR
Queue Stats
476W - 671L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kyojuu
Tsukuyomi
Level 109
God Stats
3W - 5L
1,672 SR
Queue Stats
54W - 59L
1,277 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,290 Elo+

VS

Team Averages
Level 49
1,566 SR
1,234 Elo+
Cthulhu
Cthulhu
NOMAD IXI
Cthulhu
Level 45
God Stats
2W - 1L
1,840 SR
Queue Stats
33W - 38L
1,245 Elo+
Party 2
Zeus
Zeus
PaCk_A_PuNcH_111
Zeus
Level 55
God Stats
1W - 4L
1,376 SR
Queue Stats
96W - 153L
1,212 Elo+
Solo
Ullr
Ullr
xSTRIDER 818x
Ullr
Level 46
God Stats
12W - 12L
1,481 SR
Queue Stats
108W - 108L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
8,132
739
5,687
6,863
1,906
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Jhonnduk
Danzaburou
12
4 / 1 / 6
8,524
775
4,432
7,113
2,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Kyojuu
Tsukuyomi
13
8 / 2 / 6
9,044
822
10,215
7,386
2,626
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NOMAD IXI
Cthulhu
8
0 / 6 / 4
7,237
658
4,421
9,591
4,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 7 / 0
8,374
761
8,900
8,566
2,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 2
6,936
631
2,524
6,598
1,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
4
4
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Danzaburou
Jhonnduk
Danzaburou
4
1
6
7
W
Tsukuyomi
Kyojuu
Tsukuyomi
8
2
6
5.5
L
Cthulhu
NOMAD IXI
Cthulhu
0
6
4
0.33
L
4
7
0
0.57
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
15,845
21,362
Taken
24,755
6,592
Mitigated
8,206
6,800
Healing
523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,687
2,713
270
4,009
6,863
1,906
1,015
4,009
2,854
18,288
0
W
Danzaburou
Jhonnduk
Danzaburou
4,432
2,029
0
2,451
7,113
2,060
671
4,924
2,189
0
31,297
W
Tsukuyomi
Kyojuu
Tsukuyomi
10,215
3,077
0
70
7,386
2,626
0
4,472
2,914
0
30,263
L
Cthulhu
NOMAD IXI
Cthulhu
4,421
824
0
0
9,591
4,332
304
2,810
6,781
13,003
0
L
8,900
951
0
505
8,566
2,051
31
1,438
7,128
29,801
0
L
2,524
378
0
18
6,598
1,823
715
1,495
5,103
0
19,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
22,547
119
Minions Killed
98
0
Camps Cleared
0
618,016
Distance Traveled
516,755
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,132
739
34
3
0
191,555
1
W
Danzaburou
8,524
775
55
5
0
189,437
0
W
Tsukuyomi
9,044
822
30
3
0
237,024
0
L
Cthulhu
7,237
658
16
1
0
171,347
0
L
Zeus
8,374
761
42
4
0
159,035
4
L
Ullr
6,936
631
40
4
0
186,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role