Player Matchup

Sun Wukong
Sun Wukong
Dunk31
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 2
Thor
Thor
JTAEBYTHEBAYYY
Thor
Level 5
God Stats
4W - 1L
1,835 SR
Queue Stats
7W - 5L
1,641 Elo+
Party 2
Ra
Ra
Th3_ImPECCABLE__
Ra
Level 81
God Stats
5W - 0L
1,577 SR
Queue Stats
69W - 70L
1,527 Elo+
Party 2
Team Averages
Level 30
1,637 SR
1,604 Elo+

VS

Team Averages
Level 27
1,654 SR
1,629 Elo+
Ah Muzen Cab
Ah Muzen Cab
MHxVENOM
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
elliegvx
Nu Wa
Level 18
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 2L
1,467 Elo+
Solo
Achilles
Achilles
lechedemota
Achilles
Level 36
God Stats
10W - 3L
1,903 SR
Queue Stats
17W - 5L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dunk31
Sun Wukong
18
3 / 7 / 13
14,329
651
14,112
25,121
25,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 6 / 6
16,575
753
18,447
18,737
12,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 5 / 11
15,514
705
14,305
17,696
7,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MHxVENOM
Ah Muzen Cab
20
13 / 5 / 5
16,556
753
30,177
20,079
9,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
elliegvx
Nu Wa
11
0 / 8 / 9
11,808
537
6,589
12,839
4,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
lechedemota
Achilles
18
5 / 6 / 8
15,118
687
13,464
25,856
33,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
19
Kills
18
18
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dunk31
Sun Wukong
3
7
13
1.36
W
11
6
6
2.33
L
Ah Muzen Cab
MHxVENOM
Ah Muzen Cab
13
5
5
3.1
W
5
5
11
2.1
L
Nu Wa
elliegvx
Nu Wa
0
8
9
0.56
L
Achilles
lechedemota
Achilles
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,864
Damage
50,230
61,554
Taken
58,774
46,101
Mitigated
47,255
24,267
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dunk31
Sun Wukong
14,112
3,280
0
4,865
25,121
25,412
136
2,989
22,132
0
44,025
W
18,447
4,640
0
2,363
18,737
12,906
854
1,867
16,870
0
74,854
L
Ah Muzen Cab
MHxVENOM
Ah Muzen Cab
30,177
13,895
0
8,265
20,079
9,231
1,530
3,438
16,291
0
137,276
W
14,305
683
7,254
9,785
17,696
7,783
887
1,867
15,829
108,561
0
L
Nu Wa
elliegvx
Nu Wa
6,589
1,969
0
154
12,839
4,035
60
3,569
8,995
29,819
0
L
Achilles
lechedemota
Achilles
13,464
4,053
566
6,141
25,856
33,989
471
7,367
18,346
0
43,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
43,482
335
Minions Killed
262
0
Camps Cleared
0
1,070,781
Distance Traveled
1,062,924
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,329
651
59
3
0
372,609
1
W
Thor
16,575
753
81
4
0
348,009
3
L
Ah Muzen Cab
16,556
753
185
8
0
373,892
1
W
Ra
15,514
705
195
9
0
350,163
0
L
Nu Wa
11,808
537
28
1
0
284,769
0
L
Achilles
15,118
687
49
2
0
404,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role