Player Matchup

Danzaburou
Danzaburou
Disarmed C4
Danzaburou
Level 100
God Stats
3W - 0L
1,758 SR
Queue Stats
14W - 5L
1,660 Elo+
Party 1
Ymir
Ymir
MessyTomb727
Ymir
Level 107
God Stats
30W - 21L
1,638 SR
Queue Stats
126W - 126L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spydermunky1337
Tsukuyomi
Level 20
God Stats
19W - 21L
1,529 SR
Queue Stats
81W - 79L
1,274 Elo+
Party 1
Team Averages
Level 76
1,642 SR
1,444 Elo+

VS

Team Averages
Level 34
1,426 SR
1,263 Elo+
Danzaburou
Danzaburou
killbot765
Danzaburou
Level 7
God Stats
3W - 3L
1,344 SR
Queue Stats
4W - 11L
1,117 Elo+
Solo
Sun Wukong
Sun Wukong
lappe111
Sun Wukong
Level 65
God Stats
47W - 48L
1,484 SR
Queue Stats
87W - 87L
1,352 Elo+
Party 2
Ra
Ra
t-rex432
Ra
Level 29
God Stats
11W - 11L
1,450 SR
Queue Stats
35W - 45L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Disarmed C4
Danzaburou
18
12 / 4 / 7
14,507
764
19,883
16,767
7,483
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 2 / 12
12,949
682
13,240
29,707
29,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Spydermunky1337
Tsukuyomi
15
2 / 7 / 12
11,553
608
14,563
17,247
7,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
killbot765
Danzaburou
14
4 / 8 / 6
11,808
621
17,276
18,014
6,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
lappe111
Sun Wukong
16
8 / 5 / 5
12,585
662
21,289
24,459
23,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 8
11,318
596
9,886
13,352
6,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
20
Kills
13
13
Deaths
20
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Disarmed C4
Danzaburou
12
4
7
3.88
W
6
2
12
6
W
Tsukuyomi
Spydermunky1337
Tsukuyomi
2
7
12
1.14
L
Danzaburou
killbot765
Danzaburou
4
8
6
0.88
L
Sun Wukong
lappe111
Sun Wukong
8
5
5
2.1
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,686
Damage
48,451
63,721
Taken
55,825
44,687
Mitigated
36,605
26,594
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Disarmed C4
Danzaburou
19,883
8,363
0
6,198
16,767
7,483
2,041
1,648
15,119
0
74,805
W
13,240
1,919
0
12,586
29,707
29,527
192
6,121
23,586
55,171
0
W
Tsukuyomi
Spydermunky1337
Tsukuyomi
14,563
3,390
636
7,174
17,247
7,677
1,323
2,531
14,716
0
40,693
L
Danzaburou
killbot765
Danzaburou
17,276
7,513
747
4,814
18,014
6,360
455
4,243
13,771
0
44,418
L
Sun Wukong
lappe111
Sun Wukong
21,289
4,427
468
7,092
24,459
23,327
0
4,820
19,639
301
49,414
L
9,886
469
4,798
3,088
13,352
6,918
23
4,228
9,124
45,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
35,711
179
Minions Killed
165
0
Camps Cleared
0
999,427
Distance Traveled
847,431
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,507
764
71
4
0
343,506
4
W
Ymir
12,949
682
61
3
0
334,821
0
W
Tsukuyomi
11,553
608
47
2
0
321,100
1
L
Danzaburou
11,808
621
69
4
0
244,979
2
L
Sun Wukong
12,585
662
51
3
0
332,891
0
L
Ra
11,318
596
45
2
0
269,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role