Player Matchup

Artio
Artio
CafTVFallenWolf
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,490 Elo+
Party 1
Apollo
Apollo
PandaEatingBambo
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,541 Elo+
Party 1
Fenrir
Fenrir
mcmanTGP
Fenrir
Level 152
God Stats
2W - 3L
1,707 SR
Queue Stats
59W - 46L
1,477 Elo+
Party 1
Team Averages
Level 66
1,569 SR
1,503 Elo+

VS

Team Averages
Level 42
1,485 SR
1,492 Elo+
Medusa
Medusa
Nathanseth17
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
boundNsound
Chaac
Level 15
God Stats
1W - 1L
1,542 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Chang'e
Chang'e
doggiedogobob
Chang'e
Level 107
God Stats
19W - 21L
1,413 SR
Queue Stats
979W - 1,061L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 13
11,905
700
5,370
16,964
16,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 5 / 13
12,525
737
14,313
13,678
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
mcmanTGP
Fenrir
15
10 / 8 / 9
12,634
743
15,782
20,884
11,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 11 / 7
10,878
640
8,456
15,198
3,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 5 / 9
12,876
757
14,791
16,364
15,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
16
7 / 7 / 8
13,403
788
16,054
14,228
6,519
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
23
Kills
16
16
Deaths
23
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
3
13
4.17
W
Medusa
2
11
7
0.5
L
7
5
13
2.7
W
7
5
9
2.3
W
Chang'e
7
7
8
1.57
L
Fenrir
mcmanTGP
Fenrir
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
39,301
51,526
Taken
45,790
33,980
Mitigated
25,529
7,297
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,370
1,026
893
2,841
16,964
16,507
360
4,360
12,229
22,619
0
W
Medusa
8,456
3,819
0
0
15,198
3,790
489
957
14,241
0
31,301
L
14,313
10,171
0
538
13,678
5,713
608
4,119
9,409
0
52,290
W
14,791
3,656
0
5,317
16,364
15,220
2,412
2,703
13,661
0
46,154
W
Chang'e
16,054
1,247
3,036
4,175
14,228
6,519
487
1,859
12,369
58,835
0
L
Fenrir
mcmanTGP
Fenrir
15,782
3,187
0
3,025
20,884
11,760
637
7,735
12,899
0
62,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
37,157
157
Minions Killed
162
0
Camps Cleared
0
965,499
Distance Traveled
822,486
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,905
700
24
1
0
338,674
2
W
Medusa
10,878
640
48
3
0
249,960
3
L
Apollo
12,525
737
75
4
0
305,639
0
W
Chaac
12,876
757
48
3
0
304,681
2
W
Chang'e
13,403
788
66
4
0
267,845
1
L
Fenrir
12,634
743
58
3
0
321,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role