Player Matchup

Hera
Hera
DragonArisen
Hera
Level 68
God Stats
11W - 6L
1,610 SR
Queue Stats
128W - 125L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
SSJ0Vegito
Cthulhu
Level 26
God Stats
7W - 4L
1,623 SR
Queue Stats
65W - 56L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
TheMunsonMan
Hou Yi
Level 91
God Stats
12W - 8L
1,613 SR
Queue Stats
177W - 169L
1,471 Elo+
Party 2
Team Averages
Level 62
1,615 SR
1,447 Elo+

VS

Team Averages
Level 41
1,481 SR
1,338 Elo+
Anubis
Anubis
InfamousSSoA
Anubis
Level 17
God Stats
0W - 5L
1,465 SR
Queue Stats
1W - 9L
1,257 Elo+
Party 1
Neith
Neith
Sagiv_Yosef_0
Neith
Level 27
God Stats
3W - 3L
1,494 SR
Queue Stats
11W - 12L
1,367 Elo+
Solo
Hercules
Hercules
SwimMule
Hercules
Level 78
God Stats
0W - 3L
1,483 SR
Queue Stats
5W - 14L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,588
661
8,845
6,729
2,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SSJ0Vegito
Cthulhu
11
2 / 2 / 9
8,593
661
7,345
8,769
5,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
13
9 / 0 / 3
9,581
737
9,034
6,489
2,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 3 / 2
7,731
595
2,664
5,924
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 8 / 1
7,659
589
6,492
11,330
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
SwimMule
Hercules
12
2 / 2 / 2
7,922
609
6,112
14,738
8,638
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Anubis
1
3
2
0.67
W
Cthulhu
SSJ0Vegito
Cthulhu
2
2
9
3.25
L
1
8
1
0.19
L
Hercules
SwimMule
Hercules
2
2
2
1.5
W
Hou Yi
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
15,268
21,987
Taken
31,992
10,138
Mitigated
14,530
4,862
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,845
2,544
110
812
6,729
2,055
1,115
1,529
5,200
34,583
0
L
Anubis
2,664
116
117
1,122
5,924
2,133
0
3,899
2,025
25,732
0
W
Cthulhu
SSJ0Vegito
Cthulhu
7,345
706
640
648
8,769
5,874
156
818
7,951
22,122
0
L
6,492
2,250
0
836
11,330
3,759
0
3,997
7,333
0
23,830
L
Hercules
SwimMule
Hercules
6,112
2,780
417
3,546
14,738
8,638
0
8,338
6,400
0
19,070
W
Hou Yi
9,034
6,269
660
1,992
6,489
2,209
1,735
337
6,152
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
23,312
123
Minions Killed
103
0
Camps Cleared
0
677,229
Distance Traveled
616,194
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,588
661
59
5
0
230,229
1
L
Anubis
7,731
595
59
5
0
175,921
0
W
Cthulhu
8,593
661
31
2
0
233,715
0
L
Neith
7,659
589
30
2
0
197,932
0
L
Hercules
7,922
609
14
1
0
242,341
0
W
Hou Yi
9,581
737
33
3
0
213,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role