Player Matchup

Fenrir
Fenrir
JXDoobieX
Fenrir
Level 125
God Stats
2W - 2L
1,495 SR
Queue Stats
147W - 139L
1,638 Elo+
Party 2
Zhong Kui
Zhong Kui
UncleChipp
Zhong Kui
Level 144
God Stats
2W - 1L
1,578 SR
Queue Stats
135W - 130L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
mobbalwobbal14
Sylvanus
Level 20
God Stats
2W - 2L
1,488 SR
Queue Stats
3W - 4L
1,143 Elo+
Party 2
Team Averages
Level 96
1,521 SR
1,460 Elo+

VS

Team Averages
Level 28
1,606 SR
1,655 Elo+
Zhong Kui
Zhong Kui
LOS I3anks
Zhong Kui
Level 28
God Stats
5W - 4L
1,626 SR
Queue Stats
128W - 73L
1,660 Elo+
Party 1
Hachiman
Hachiman
LOS I3igtoe
Hachiman
Level 28
God Stats
2W - 2L
1,496 SR
Queue Stats
112W - 60L
1,663 Elo+
Party 1
Vamana
Vamana
SwisherSheat
Vamana
Level 28
God Stats
19W - 9L
1,695 SR
Queue Stats
108W - 61L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JXDoobieX
Fenrir
18
4 / 2 / 8
14,532
632
11,543
19,705
9,863
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
UncleChipp
Zhong Kui
20
10 / 2 / 5
15,642
680
27,491
24,136
22,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
17
2 / 3 / 14
13,723
597
7,986
15,936
14,541
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LOS I3anks
Zhong Kui
17
2 / 7 / 4
13,698
596
10,497
17,639
10,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LOS I3igtoe
Hachiman
16
2 / 7 / 4
13,206
574
13,168
13,925
3,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
18
3 / 2 / 4
13,889
604
18,075
23,990
23,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JXDoobieX
Fenrir
4
2
8
4
L
Zhong Kui
LOS I3anks
Zhong Kui
2
7
4
0.57
L
Hachiman
LOS I3igtoe
Hachiman
2
7
4
0.57
L
Vamana
3
2
4
2.5
W
Zhong Kui
UncleChipp
Zhong Kui
10
2
5
6.25
W
Sylvanus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,020
Damage
41,740
59,777
Taken
55,554
47,275
Mitigated
36,855
26,634
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JXDoobieX
Fenrir
11,543
2,348
0
7,578
19,705
9,863
1,261
4,053
15,427
0
98,594
L
Zhong Kui
LOS I3anks
Zhong Kui
10,497
781
0
3,620
17,639
10,213
0
12,111
5,353
73,840
0
L
Hachiman
LOS I3igtoe
Hachiman
13,168
7,604
0
592
13,925
3,007
0
7,329
6,421
0
43,946
L
Vamana
18,075
9,925
0
4,503
23,990
23,635
1,083
15,387
8,036
0
80,009
W
Zhong Kui
UncleChipp
Zhong Kui
27,491
3,543
0
11,708
24,136
22,871
1,309
3,335
20,376
123,383
0
W
Sylvanus
7,986
1,005
3,831
3,517
15,936
14,541
331
3,363
12,348
23,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
40,793
300
Minions Killed
259
0
Camps Cleared
0
1,169,222
Distance Traveled
1,164,188
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,532
632
103
4
0
438,144
4
L
Zhong Kui
13,698
596
100
4
0
344,583
0
L
Hachiman
13,206
574
53
2
0
349,830
0
L
Vamana
13,889
604
106
5
0
469,775
3
W
Zhong Kui
15,642
680
172
7
0
404,463
3
W
Sylvanus
13,723
597
25
1
0
326,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role