Player Matchup

Bellona
Bellona
BossPrincess100
Bellona
Level 14
God Stats
6W - 7L
1,533 SR
Queue Stats
28W - 39L
1,204 Elo+
Solo
Nu Wa
Nu Wa
EinherjarEnna
Nu Wa
Level 11
God Stats
6W - 6L
1,372 SR
Queue Stats
14W - 26L
1,171 Elo+
Solo
Thor
Thor
Mariemccarty84
Thor
Level 5
God Stats
0W - 3L
1,167 SR
Queue Stats
1W - 10L
823 Elo+
Party 2
Danzaburou
Danzaburou
Revenged
Danzaburou
Level 15
God Stats
3W - 3L
1,522 SR
Queue Stats
21W - 30L
1,191 Elo+
Solo
Loki
Loki
powerking491
Loki
Level 21
God Stats
27W - 13L
1,641 SR
Queue Stats
79W - 82L
1,351 Elo+
Party 2
Team Averages
Level 13
1,447 SR
1,148 Elo+

VS

Team Averages
Level 17
1,481 SR
1,233 Elo+
Heimdallr
Heimdallr
CDIxwanted
Heimdallr
Level 12
God Stats
17W - 12L
1,780 SR
Queue Stats
28W - 29L
1,368 Elo+
Party 1
Apollo
Apollo
DaPharmacist
Apollo
Level 26
God Stats
139W - 192L
1,365 SR
Queue Stats
142W - 208L
1,234 Elo+
Solo
Da Ji
Da Ji
Lucky vision495
Da Ji
Level 11
God Stats
1W - 1L
1,215 SR
Queue Stats
7W - 3L
976 Elo+
Party 1
Scylla
Scylla
Proskillz9132
Scylla
Level 29
God Stats
34W - 23L
1,544 SR
Queue Stats
133W - 112L
1,354 Elo+
Party 1
Medusa
Medusa
ZombieBoy0516
Medusa
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,441
953
6,042
19,662
14,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 9 / 5
11,253
938
12,281
17,694
5,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 12 / 4
9,875
823
2,857
17,020
8,380
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Revenged
Danzaburou
17
2 / 3 / 7
11,784
982
13,021
15,355
5,942
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

16
5 / 11 / 2
11,926
994
15,301
21,754
7,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CDIxwanted
Heimdallr
19
7 / 1 / 23
12,857
1,071
14,655
9,666
3,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
18
4 / 5 / 16
11,808
984
9,126
9,566
3,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 2 / 14
12,578
1,048
6,760
9,509
5,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 0 / 22
13,105
1,092
25,233
11,422
4,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 3 / 19
14,031
1,169
29,498
16,029
6,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
136
11
Kills
42
42
Deaths
11
23
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Heimdallr
CDIxwanted
Heimdallr
7
1
23
18.5
W
Apollo
4
5
16
2.4
L
2
9
5
0.5
W
9
2
14
8
L
0
12
4
0.17
W
9
0
22
20
L
Danzaburou
Revenged
Danzaburou
2
3
7
1.83
W
13
3
19
7.5
L
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
85,272
91,485
Taken
56,192
40,952
Mitigated
23,993
4,945
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,042
1,564
0
335
19,662
14,068
0
7,323
12,339
0
25,563
W
Heimdallr
CDIxwanted
Heimdallr
14,655
6,364
0
0
9,666
3,891
0
3,568
6,098
0
38,272
W
Apollo
9,126
7,400
0
0
9,566
3,829
0
3,222
6,344
0
35,834
L
12,281
4,662
279
2,480
17,694
5,379
0
5,048
12,646
40,807
0
W
6,760
2,361
0
0
9,509
5,390
0
1,743
7,766
0
14,480
L
2,857
321
0
60
17,020
8,380
0
3,758
13,262
153
9,513
W
25,233
2,728
756
2,212
11,422
4,177
0
2,459
8,963
47,073
0
L
Danzaburou
Revenged
Danzaburou
13,021
5,229
0
1,328
15,355
5,942
0
5,097
10,258
0
36,069
W
29,498
14,382
195
4,530
16,029
6,706
0
1,442
14,587
0
48,217
L
15,301
3,600
0
463
21,754
7,183
0
4,007
17,747
0
18,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
64,379
151
Minions Killed
214
0
Camps Cleared
6
1,074,992
Distance Traveled
1,085,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,441
953
29
2
0
205,986
1
W
Heimdallr
12,857
1,071
49
4
2
225,607
0
W
Apollo
11,808
984
63
5
1
178,566
0
L
Nu Wa
11,253
938
61
5
0
192,614
0
W
Da Ji
12,578
1,048
8
1
1
213,067
0
L
Thor
9,875
823
10
1
0
140,450
0
W
Scylla
13,105
1,092
56
5
1
246,686
0
L
Danzaburou
11,784
982
43
4
0
268,165
0
W
Medusa
14,031
1,169
38
3
1
221,703
3
L
Loki
11,926
994
8
1
0
267,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role