Player Matchup

Cthulhu
Cthulhu
FULLMETALALCOMY
Cthulhu
Level 20
God Stats
11W - 5L
1,650 SR
Queue Stats
30W - 28L
1,513 Elo+
Solo
Hera
Hera
IronLungStoner
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,423 Elo+
Party 1
Mercury
Mercury
KilledByColton
Mercury
Level 16
God Stats
10W - 26L
1,486 SR
Queue Stats
76W - 89L
1,483 Elo+
Party 1
Bellona
Bellona
LacedBlizzy
Bellona
Level 6
God Stats
2W - 1L
1,770 SR
Queue Stats
11W - 8L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Podgy Thor
Heimdallr
Level 29
God Stats
2W - 1L
1,864 SR
Queue Stats
49W - 32L
1,612 Elo+
Solo
Team Averages
Level 32
1,654 SR
1,517 Elo+

VS

Team Averages
Level 21
1,574 SR
1,456 Elo+
Aphrodite
Aphrodite
Daddy1012678
Aphrodite
Level 7
God Stats
6W - 3L
1,688 SR
Queue Stats
7W - 10L
1,552 Elo+
Solo
Chaac
Chaac
Jolv4200
Chaac
Level 27
God Stats
0W - 2L
1,507 SR
Queue Stats
11W - 21L
1,283 Elo+
Solo
Ares
Ares
PuckDaddy2K
Ares
Level 18
God Stats
65W - 48L
1,594 SR
Queue Stats
81W - 72L
1,521 Elo+
Solo
Pele
Pele
Sav_Dooks
Pele
Level 27
God Stats
7W - 11L
1,470 SR
Queue Stats
79W - 71L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sav_Uzi
Tsukuyomi
Level 28
God Stats
7W - 5L
1,610 SR
Queue Stats
41W - 50L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 18
15,675
1,206
26,579
22,171
12,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
1 / 11 / 19
13,108
1,008
13,639
17,473
4,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 10 / 15
15,377
1,183
20,451
21,817
7,807
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
LacedBlizzy
Bellona
20
8 / 6 / 18
15,482
1,191
16,194
22,304
12,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Podgy Thor
Heimdallr
20
13 / 7 / 17
15,847
1,219
26,594
18,670
11,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daddy1012678
Aphrodite
20
4 / 9 / 24
14,304
1,100
14,154
20,442
10,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chaac
Jolv4200
Chaac
20
4 / 7 / 23
14,334
1,103
17,634
27,191
20,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 5
10,420
802
1,054
2,187
788
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
20
17 / 15 / 6
16,113
1,239
26,101
30,934
13,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Sav_Uzi
Tsukuyomi
20
11 / 11 / 18
15,829
1,218
34,089
28,727
11,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
112
43
Kills
36
36
Deaths
43
87
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Daddy1012678
Aphrodite
4
9
24
1.78
W
10
2
18
9.5
W
1
11
19
0.95
L
Chaac
Jolv4200
Chaac
4
7
23
2.21
W
11
10
15
1.85
W
Bellona
LacedBlizzy
Bellona
8
6
18
2.83
W
Heimdallr
Podgy Thor
Heimdallr
13
7
17
3.07
L
0
1
5
2.5
L
Pele
17
15
6
1.33
L
Tsukuyomi
Sav_Uzi
Tsukuyomi
11
11
18
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,457
Damage
93,032
102,435
Taken
109,481
48,708
Mitigated
56,088
14,553
Healing
26,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Daddy1012678
Aphrodite
14,154
2,438
8,843
7,026
20,442
10,556
0
9,193
11,249
25,860
0
W
26,579
1,811
3,158
5,601
22,171
12,337
0
4,258
17,773
42,018
0
W
13,639
2,844
390
1,006
17,473
4,935
0
871
16,527
26,515
0
L
Chaac
Jolv4200
Chaac
17,634
5,464
315
5,359
27,191
20,511
0
9,459
17,732
0
50,875
W
20,451
10,584
0
364
21,817
7,807
0
5,122
16,364
0
31,926
W
Bellona
LacedBlizzy
Bellona
16,194
3,756
606
2,632
22,304
12,458
0
3,024
19,106
0
39,312
W
Heimdallr
Podgy Thor
Heimdallr
26,594
14,588
0
796
18,670
11,171
0
1,933
16,587
0
48,613
L
1,054
37
0
57
2,187
788
0
1,129
1,058
2,277
0
L
Pele
26,101
12,542
0
2,930
30,934
13,151
0
11,102
19,832
0
50,536
L
Tsukuyomi
Sav_Uzi
Tsukuyomi
34,089
8,192
0
1,498
28,727
11,082
0
9,335
19,392
0
46,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,489
Gold Earned
71,000
195
Minions Killed
171
10
Camps Cleared
5
1,135,109
Distance Traveled
1,068,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,304
1,100
25
2
3
277,520
0
W
Cthulhu
15,675
1,206
42
3
1
212,513
1
W
Hera
13,108
1,008
31
2
0
238,226
0
L
Chaac
14,334
1,103
79
6
0
243,948
0
W
Mercury
15,377
1,183
21
2
1
224,029
0
W
Bellona
15,482
1,191
46
4
6
272,215
0
W
Heimdallr
15,847
1,219
55
4
2
188,126
1
L
Ares
10,420
802
2
0
0
48,476
0
L
Pele
16,113
1,239
46
4
2
204,166
0
L
Tsukuyomi
15,829
1,218
19
1
0
294,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role