Player Matchup

Bellona
Bellona
DESTRUCTOR16N
Bellona
Level 19
God Stats
15W - 21L
1,299 SR
Queue Stats
23W - 39L
1,216 Elo+
Party 2
Olorun
Olorun
ItJustSaysBear
Olorun
Level 67
God Stats
0W - 1L
1,492 SR
Queue Stats
52W - 56L
1,419 Elo+
Party 1
Thor
Thor
JAVIERK1
Thor
Level 46
God Stats
0W - 2L
1,322 SR
Queue Stats
33W - 49L
1,311 Elo+
Party 2
Artio
Artio
KublaiBaratheon
Artio
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
57W - 60L
1,419 Elo+
Party 1
Hera
Hera
Monticello15
Hera
Level 43
God Stats
7W - 10L
1,431 SR
Queue Stats
115W - 139L
1,421 Elo+
Solo
Team Averages
Level 41
1,376 SR
1,357 Elo+

VS

Team Averages
Level 59
1,626 SR
1,450 Elo+
Olorun
Olorun
Danyon
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Dead Freq3535
Danzaburou
Level 99
God Stats
23W - 15L
1,516 SR
Queue Stats
295W - 312L
1,344 Elo+
Party 3
Scylla
Scylla
Lawdedaw
Scylla
Level 82
God Stats
102W - 101L
1,554 SR
Queue Stats
523W - 464L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
demonmaster55
Baron Samedi
Level 69
God Stats
101W - 65L
1,684 SR
Queue Stats
294W - 258L
1,495 Elo+
Party 3
Hun Batz
Hun Batz
zac122197979
Hun Batz
Level 40
God Stats
3W - 3L
1,875 SR
Queue Stats
97W - 109L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 14 / 5
9,151
398
7,964
22,949
13,063
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
8 / 12 / 4
12,087
526
20,307
22,690
8,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
2 / 10 / 4
10,281
447
7,976
22,335
8,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 8 / 2
10,993
478
11,867
25,826
27,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 14 / 2
11,033
480
14,714
19,404
7,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Danyon
Olorun
13
2 / 7 / 5
9,786
425
5,167
9,988
3,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Dead Freq3535
Danzaburou
18
7 / 6 / 16
12,923
562
17,282
20,597
7,537
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Lawdedaw
Scylla
20
23 / 2 / 15
15,016
653
36,427
23,467
9,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
demonmaster55
Baron Samedi
20
11 / 2 / 15
13,989
608
24,693
19,629
21,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
zac122197979
Hun Batz
19
15 / 0 / 8
14,051
611
13,148
21,083
8,654
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
117
15
Kills
58
58
Deaths
17
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
14
5
0.18
W
Olorun
Danyon
Olorun
2
7
5
0.64
W
Danzaburou
Dead Freq3535
Danzaburou
7
6
16
2.5
L
8
12
4
0.83
L
Thor
2
10
4
0.4
L
2
8
2
0.38
W
Scylla
Lawdedaw
Scylla
23
2
15
15.25
L
3
14
2
0.29
W
Baron Samedi
demonmaster55
Baron Samedi
11
2
15
9.25
W
Hun Batz
zac122197979
Hun Batz
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,828
Damage
96,717
113,204
Taken
94,764
65,322
Mitigated
49,747
20,763
Healing
43,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,964
2,429
0
1,208
22,949
13,063
1,513
11,657
11,192
0
34,023
W
Olorun
Danyon
Olorun
5,167
3,523
182
1,771
9,988
3,245
2,895
6,112
3,851
30,481
0
W
Danzaburou
Dead Freq3535
Danzaburou
17,282
10,259
0
10,101
20,597
7,537
1,784
11,251
9,271
0
89,696
L
20,307
9,734
477
6,833
22,690
8,253
841
13,325
9,265
60,454
0
L
Thor
7,976
2,274
0
3,433
22,335
8,886
0
13,972
8,263
0
55,675
L
11,867
2,693
151
6,366
25,826
27,591
756
14,106
10,985
51,044
0
W
Scylla
Lawdedaw
Scylla
36,427
4,023
442
14,252
23,467
9,019
158
9,749
13,618
105,927
0
L
14,714
3,319
75
2,220
19,404
7,529
0
12,092
7,212
57,567
0
W
Baron Samedi
demonmaster55
Baron Samedi
24,693
3,529
653
11,132
19,629
21,292
1,971
10,384
8,799
90,152
0
W
Hun Batz
zac122197979
Hun Batz
13,148
3,964
0
4,468
21,083
8,654
853
8,786
12,197
0
86,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
65,765
410
Minions Killed
501
0
Camps Cleared
0
1,710,063
Distance Traveled
1,884,033
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,151
398
54
2
0
321,363
1
W
Olorun
9,786
425
45
2
0
319,483
2
W
Danzaburou
12,923
562
95
4
0
338,821
0
L
Olorun
12,087
526
98
4
0
319,978
4
L
Thor
10,281
447
75
3
0
350,842
1
L
Artio
10,993
478
87
4
0
374,832
3
W
Scylla
15,016
653
122
5
0
403,799
3
L
Hera
11,033
480
96
4
0
343,048
5
W
Baron Samedi
13,989
608
128
6
0
369,082
1
W
Hun Batz
14,051
611
111
5
0
452,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role