Player Matchup

Achilles
Achilles
Masters
Kobamaine
Achilles
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,500 SR
1,500 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,963 SR
1,908 MMR
Thoth
Thoth
Platinum IV
Ruxstable
Thoth
Platinum IV
Level 101
God Stats
0W - 1L
1,963 SR
Queue Stats
33W - 25L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kobamaine
Achilles
18
5 / 4 / 0
11,632
831
11,324
17,878
11,754
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
UllrAnhurChronosBakasuraHe Bo

VS

Bans
PoseidonSkadiHadesIzanamiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ruxstable
Thoth
18
4 / 5 / 0
11,358
811
9,680
13,812
4,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Kobamaine
Achilles
5
4
0
1.25
L
Thoth
Ruxstable
Thoth
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,324
Damage
9,680
17,878
Taken
13,812
11,754
Mitigated
4,022
6,689
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Kobamaine
Achilles
11,324
6,033
0
6,689
17,878
11,754
832
9,740
8,138
108
77,892
L
Thoth
Ruxstable
Thoth
9,680
366
0
4,211
13,812
4,022
878
120
13,692
72,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,632
Gold Earned
11,358
145
Minions Killed
142
0
Camps Cleared
0
304,452
Distance Traveled
270,064
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,632
831
145
10
0
304,452
3
L
Thoth
11,358
811
142
10
0
270,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role