Player Matchup

Thoth
Thoth
HeyMafun
Thoth
Level 69
God Stats
4W - 2L
1,463 SR
Queue Stats
14W - 17L
1,411 Elo+
Party 1
Odin
Odin
R0uJi
Odin
Level 28
God Stats
1W - 4L
1,161 SR
Queue Stats
9W - 30L
929 Elo+
Party 1
Cthulhu
Cthulhu
ohMeloo
Cthulhu
Level 29
God Stats
5W - 10L
1,206 SR
Queue Stats
9W - 32L
929 Elo+
Party 1
Team Averages
Level 42
1,277 SR
1,090 Elo+

VS

Team Averages
Level 34
1,556 SR
1,489 Elo+
Fenrir
Fenrir
Biaaark99
Fenrir
Level 3
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
IbanTheLaW
Ra
Level 5
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Vo3JoV
Danzaburou
Level 93
God Stats
39W - 39L
1,568 SR
Queue Stats
437W - 518L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HeyMafun
Thoth
16
9 / 4 / 6
13,662
683
16,501
7,453
1,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
R0uJi
Odin
16
7 / 5 / 10
13,315
666
13,121
10,818
9,437
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ohMeloo
Cthulhu
16
3 / 4 / 11
12,718
636
8,247
14,418
13,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biaaark99
Fenrir
14
4 / 8 / 5
12,213
611
6,315
18,642
8,584
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 11 / 2
11,019
551
3,403
13,731
5,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Danzaburou
Vo3JoV
Danzaburou
18
7 / 2 / 3
14,111
706
14,235
18,647
7,968
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
13
13
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Biaaark99
Fenrir
4
8
5
0.81
W
Thoth
HeyMafun
Thoth
9
4
6
3
L
2
11
2
0.27
W
Odin
R0uJi
Odin
7
5
10
2.4
L
Danzaburou
Vo3JoV
Danzaburou
7
2
3
4.25
W
Cthulhu
ohMeloo
Cthulhu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
23,953
32,689
Taken
51,020
24,787
Mitigated
22,412
5,935
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Biaaark99
Fenrir
6,315
1,706
0
944
18,642
8,584
46
10,732
7,910
0
43,263
W
Thoth
HeyMafun
Thoth
16,501
392
636
366
7,453
1,915
0
398
7,055
66,416
0
L
3,403
527
106
517
13,731
5,860
0
6,886
6,845
18,617
0
W
Odin
R0uJi
Odin
13,121
3,393
0
755
10,818
9,437
130
1,295
9,523
0
30,933
L
Danzaburou
Vo3JoV
Danzaburou
14,235
7,904
0
8,959
18,647
7,968
1,473
8,138
10,509
0
76,410
W
Cthulhu
ohMeloo
Cthulhu
8,247
215
996
3,182
14,418
13,435
89
1,844
12,574
41,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
37,343
188
Minions Killed
160
0
Camps Cleared
0
1,007,445
Distance Traveled
954,553
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,213
611
42
2
0
359,314
0
W
Thoth
13,662
683
93
5
0
291,729
3
L
Ra
11,019
551
16
1
0
240,426
0
W
Odin
13,315
666
20
1
0
342,061
5
L
Danzaburou
14,111
706
102
5
0
354,813
0
W
Cthulhu
12,718
636
75
4
0
373,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role