Player Matchup

Anhur
Anhur
Cesar3813
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,047 Elo+
Solo
Neith
Neith
NicGregz
Neith
Level 16
God Stats
6W - 9L
1,335 SR
Queue Stats
75W - 103L
1,120 Elo+
Solo
Ymir
Ymir
mercuria94
Ymir
Level 15
God Stats
1W - 4L
1,428 SR
Queue Stats
26W - 32L
1,069 Elo+
Party 1
Izanami
Izanami
xPuscher
Izanami
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
15W - 25L
947 Elo+
Party 1
Pele
Pele
xPusherina_x
Pele
Level 14
God Stats
16W - 22L
1,390 SR
Queue Stats
19W - 32L
1,070 Elo+
Party 1
Team Averages
Level 16
1,431 SR
1,051 Elo+

VS

Team Averages
Level 24
1,417 SR
1,148 Elo+
Izanami
Izanami
Justienexx
Izanami
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 99L
1,149 Elo+
Solo
Agni
Agni
Oneracam845
Agni
Level 23
God Stats
43W - 34L
1,470 SR
Queue Stats
133W - 110L
1,270 Elo+
Solo
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 29
God Stats
96W - 111L
1,516 SR
Queue Stats
121W - 141L
1,211 Elo+
Solo
Erlang Shen
Erlang Shen
XiCompLockX
Erlang Shen
Level 23
God Stats
1W - 5L
1,113 SR
Queue Stats
83W - 126L
1,045 Elo+
Solo
Osiris
Osiris
Zimmy_98
Osiris
Level 28
God Stats
8W - 11L
1,487 SR
Queue Stats
50W - 69L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cesar3813
Anhur
19
3 / 4 / 5
12,050
463
7,623
9,772
5,218
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
NicGregz
Neith
18
3 / 8 / 4
12,066
464
11,340
17,902
6,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 4 / 6
12,834
494
9,499
18,945
24,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
xPuscher
Izanami
17
6 / 13 / 5
11,802
454
15,136
21,169
7,330
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 11 / 3
9,290
357
4,525
18,173
6,452
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Justienexx
Izanami
19
8 / 4 / 8
13,505
519
19,163
14,761
6,930
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
17 / 2 / 0
16,239
625
23,966
17,957
7,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Siervo de El
Jormungandr
19
4 / 6 / 11
14,308
550
8,014
25,174
19,987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
XiCompLockX
Erlang Shen
18
7 / 4 / 5
13,278
511
12,675
19,331
10,600
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
Zimmy_98
Osiris
8
2 / 3 / 0
9,099
350
730
4,453
2,181
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
17
Kills
38
40
Deaths
19
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cesar3813
Anhur
3
4
5
1.38
W
Izanami
Justienexx
Izanami
8
4
8
3
L
Neith
NicGregz
Neith
3
8
4
0.63
W
17
2
0
8.5
W
Jormungandr
Siervo de El
Jormungandr
4
6
11
1.58
W
Erlang Shen
XiCompLockX
Erlang Shen
7
4
5
2.38
W
Osiris
Zimmy_98
Osiris
2
3
0
0.67
L
5
4
6
2
L
Izanami
xPuscher
Izanami
6
13
5
0.65
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,123
Damage
64,548
85,961
Taken
81,676
49,745
Mitigated
47,602
10,033
Healing
28,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cesar3813
Anhur
7,623
3,328
0
0
9,772
5,218
1,969
3,191
6,581
0
36,859
W
Izanami
Justienexx
Izanami
19,163
11,790
0
4,307
14,761
6,930
7,626
2,386
12,375
0
89,694
L
Neith
NicGregz
Neith
11,340
5,705
0
5,434
17,902
6,635
1,192
8,597
9,305
0
83,981
W
23,966
2,924
0
9,984
17,957
7,904
5,406
1,319
16,638
114,487
0
W
Jormungandr
Siervo de El
Jormungandr
8,014
1,641
0
8,007
25,174
19,987
678
5,572
19,602
60,427
0
W
Erlang Shen
XiCompLockX
Erlang Shen
12,675
5,634
0
6,265
19,331
10,600
0
2,860
16,471
89
85,926
W
Osiris
Zimmy_98
Osiris
730
243
0
0
4,453
2,181
0
166
4,287
0
7,087
L
9,499
3,424
0
0
18,945
24,110
200
6,716
11,858
30,602
0
L
Izanami
xPuscher
Izanami
15,136
11,295
0
2,966
21,169
7,330
3,104
7,819
13,150
0
61,496
L
4,525
1,606
0
1,633
18,173
6,452
2,872
5,781
12,321
0
35,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,042
Gold Earned
66,429
390
Minions Killed
547
0
Camps Cleared
0
1,862,531
Distance Traveled
1,770,996
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,050
463
73
3
0
393,135
0
W
Izanami
13,505
519
142
5
0
370,704
4
L
Neith
12,066
464
115
4
0
323,454
0
W
Agni
16,239
625
188
7
0
437,844
0
W
Jormungandr
14,308
550
102
4
0
359,895
0
W
Erlang Shen
13,278
511
106
4
0
471,833
7
W
Osiris
9,099
350
9
0
0
130,720
0
L
Ymir
12,834
494
55
2
0
393,970
0
L
Izanami
11,802
454
84
3
0
366,005
4
L
Pele
9,290
357
63
2
0
385,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role