Player Matchup

Tsukuyomi
Tsukuyomi
Im Not Funk
Tsukuyomi
Level 28
God Stats
5W - 2L
1,523 SR
Queue Stats
49W - 50L
1,222 Elo+
Solo
Hou Yi
Hou Yi
OutrunPants8279
Hou Yi
Level 22
God Stats
2W - 2L
1,509 SR
Queue Stats
42W - 37L
1,317 Elo+
Party 2
Bacchus
Bacchus
Santi201417
Bacchus
Level 19
God Stats
19W - 27L
1,364 SR
Queue Stats
43W - 55L
1,130 Elo+
Solo
Bellona
Bellona
SniffiestVenus0
Bellona
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
36W - 39L
1,144 Elo+
Solo
Guan Yu
Guan Yu
greenranger0217
Guan Yu
Level 23
God Stats
17W - 7L
1,581 SR
Queue Stats
29W - 18L
1,348 Elo+
Party 2
Team Averages
Level 24
1,456 SR
1,232 Elo+

VS

Team Averages
Level 20
1,461 SR
1,157 Elo+
Yemoja
Yemoja
Dougie_fresh412
Yemoja
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 230L
1,325 Elo+
Solo
Fenrir
Fenrir
RoUgExDoBbY
Fenrir
Level 10
God Stats
3W - 5L
1,458 SR
Queue Stats
10W - 21L
1,119 Elo+
Party 1
He Bo
He Bo
STARxFIGHTER506
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
976 Elo+
Party 1
Neith
Neith
TRU BLAKK GOD
Neith
Level 25
God Stats
89W - 67L
1,421 SR
Queue Stats
177W - 194L
1,172 Elo+
Solo
Nu Wa
Nu Wa
UrbaneRumble392
Nu Wa
Level 29
God Stats
54W - 46L
1,424 SR
Queue Stats
65W - 69L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Im Not Funk
Tsukuyomi
18
10 / 6 / 11
13,184
1,099
19,752
17,823
6,136
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 5 / 22
14,856
1,238
27,252
17,850
6,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Santi201417
Bacchus
19
3 / 3 / 18
12,335
1,028
3,248
16,110
8,434
20
5 / 4 / 28
13,278
1,107
14,751
16,399
8,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 1 / 21
15,021
1,252
28,797
21,159
11,840
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
11,893
991
14,149
11,021
7,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
18
6 / 15 / 10
12,642
1,054
17,306
26,002
10,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 17 / 5
11,680
973
15,637
23,974
6,935
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 9 / 9
12,484
1,040
16,664
24,127
11,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 4 / 14
11,890
991
16,329
14,341
3,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
70
47
Kills
19
19
Deaths
47
100
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
2
13
4.25
W
Tsukuyomi
Im Not Funk
Tsukuyomi
10
6
11
2.58
W
14
5
22
5
L
Fenrir
6
15
10
0.73
L
4
17
5
0.38
W
Bacchus
Santi201417
Bacchus
3
3
18
4
W
5
4
28
4.75
L
5
9
9
1.06
L
2
4
14
2.25
W
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,800
Damage
80,085
89,341
Taken
99,465
42,020
Mitigated
40,358
10,979
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,149
3,839
3,881
2,294
11,021
7,337
0
218
10,803
38,035
0
W
Tsukuyomi
Im Not Funk
Tsukuyomi
19,752
7,056
1,035
1,898
17,823
6,136
0
9,181
8,642
0
43,026
W
27,252
13,846
660
768
17,850
6,779
0
10,189
7,661
0
45,108
L
Fenrir
17,306
7,138
0
1,506
26,002
10,793
0
1,061
24,941
0
26,882
L
15,637
1,739
0
0
23,974
6,935
0
909
23,065
27,977
0
W
Bacchus
Santi201417
Bacchus
3,248
0
0
0
16,110
8,434
0
9,522
6,588
22,683
0
W
14,751
4,850
0
692
16,399
8,831
0
6,628
9,771
0
35,525
L
16,664
6,013
0
1,892
24,127
11,309
0
896
23,231
0
39,427
L
16,329
6,062
0
79
14,341
3,984
0
164
14,177
39,274
0
W
28,797
4,176
2,536
3,390
21,159
11,840
0
10,595
10,564
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,674
Gold Earned
60,589
212
Minions Killed
199
3
Camps Cleared
0
1,079,423
Distance Traveled
1,041,938
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,893
991
47
4
0
215,210
0
W
Tsukuyomi
13,184
1,099
53
4
2
192,961
0
W
Hou Yi
14,856
1,238
29
2
0
225,741
2
L
Fenrir
12,642
1,054
13
1
0
221,490
0
L
He Bo
11,680
973
33
3
0
204,685
0
W
Bacchus
12,335
1,028
44
4
0
204,755
0
W
Bellona
13,278
1,107
36
3
1
201,958
3
L
Neith
12,484
1,040
66
6
0
182,379
0
L
Nu Wa
11,890
991
40
3
0
218,174
4
W
Guan Yu
15,021
1,252
50
4
0
254,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role