Player Matchup

Hel
Hel
CoeSkyWalker
Hel
Level 13
God Stats
8W - 4L
1,762 SR
Queue Stats
37W - 35L
1,267 Elo+
Party 1
Fenrir
Fenrir
Ecchi_Chief
Fenrir
Level 43
God Stats
18W - 16L
1,504 SR
Queue Stats
210W - 222L
1,383 Elo+
Party 2
Bellona
Bellona
JokingBongo3857
Bellona
Level 5
God Stats
10W - 8L
1,546 SR
Queue Stats
10W - 9L
1,412 Elo+
Solo
Pele
Pele
ZenSurge
Pele
Level 16
God Stats
28W - 27L
1,463 SR
Queue Stats
37W - 37L
1,342 Elo+
Party 2
Anhur
Anhur
fredo__otf
Anhur
Level 22
God Stats
17W - 14L
1,510 SR
Queue Stats
80W - 78L
1,295 Elo+
Party 1
Team Averages
Level 20
1,557 SR
1,340 Elo+

VS

Team Averages
Level 15
1,506 SR
1,341 Elo+
Chronos
Chronos
Alainj6
Chronos
Level 16
God Stats
2W - 4L
1,814 SR
Queue Stats
14W - 6L
1,540 Elo+
Party 3
Cthulhu
Cthulhu
ItsCheese24
Cthulhu
Level 28
God Stats
2W - 2L
1,496 SR
Queue Stats
60W - 39L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TripleZ_27
Tsukuyomi
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 4
Zeus
Zeus
Vatz_Martin
Zeus
Level 4
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 4
Mercury
Mercury
sapient-scorer1
Mercury
Level 18
God Stats
1W - 2L
1,730 SR
Queue Stats
46W - 63L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 25
10,672
1,186
6,497
7,488
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
20 / 3 / 17
13,264
1,474
25,371
13,813
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 3 / 23
10,737
1,193
13,143
12,713
12,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
10 / 4 / 20
11,621
1,291
17,016
11,499
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
18
9 / 1 / 24
11,751
1,306
15,490
11,011
5,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alainj6
Chronos
15
3 / 10 / 4
9,558
1,062
12,353
17,613
6,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ItsCheese24
Cthulhu
17
2 / 4 / 8
10,747
1,194
14,051
20,788
11,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
TripleZ_27
Tsukuyomi
14
2 / 10 / 0
9,062
1,007
5,177
13,249
6,006
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 13 / 3
8,249
917
7,450
13,891
5,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 14 / 6
10,836
1,204
8,557
22,828
8,982
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
32
51
Kills
11
11
Deaths
51
109
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
Alainj6
Chronos
3
10
4
0.5
W
5
0
25
17.5
W
Fenrir
20
3
17
9.5
L
Cthulhu
ItsCheese24
Cthulhu
2
4
8
1.5
W
7
3
23
6.17
L
Tsukuyomi
TripleZ_27
Tsukuyomi
2
10
0
0.2
L
0
13
3
0.12
W
Pele
10
4
20
5
W
Anhur
9
1
24
21
L
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,517
Damage
47,588
56,524
Taken
88,369
32,745
Mitigated
38,727
16,282
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Alainj6
Chronos
12,353
5,072
0
1,325
17,613
6,121
0
1,134
16,404
23,037
0
W
6,497
1,799
6,671
3,898
7,488
4,257
0
5,956
1,532
21,506
0
W
Fenrir
25,371
13,727
0
3,682
13,813
6,477
0
7,313
6,500
0
33,718
L
Cthulhu
ItsCheese24
Cthulhu
14,051
1,422
0
0
20,788
11,999
0
1,986
18,707
29,811
0
W
13,143
5,970
0
807
12,713
12,245
0
4,868
6,836
92
24,024
L
Tsukuyomi
TripleZ_27
Tsukuyomi
5,177
1,329
0
472
13,249
6,006
0
512
12,662
0
20,907
L
7,450
939
0
431
13,891
5,619
0
1,325
12,441
13,059
0
W
Pele
17,016
7,483
0
676
11,499
4,744
0
6,914
4,536
0
26,809
W
Anhur
15,490
9,874
0
548
11,011
5,022
0
8,803
2,208
0
34,680
L
8,557
4,798
0
0
22,828
8,982
0
1,632
20,937
0
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,045
Gold Earned
48,452
143
Minions Killed
125
2
Camps Cleared
3
848,720
Distance Traveled
692,025
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,558
1,062
20
2
1
127,678
1
W
Hel
10,672
1,186
33
4
1
138,824
0
W
Fenrir
13,264
1,474
17
2
0
203,306
0
L
Cthulhu
10,747
1,194
31
3
0
165,675
0
W
Bellona
10,737
1,193
17
2
0
192,869
0
L
Tsukuyomi
9,062
1,007
39
4
1
112,368
1
L
Zeus
8,249
917
16
2
0
115,820
1
W
Pele
11,621
1,291
33
4
1
169,203
0
W
Anhur
11,751
1,306
43
5
0
144,518
0
L
Mercury
10,836
1,204
19
2
1
170,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role