Player Matchup

Da Ji
Da Ji
Melthinen
Da Ji
Level 29
God Stats
2W - 1L
1,484 SR
Queue Stats
19W - 9L
1,603 Elo+
Party 1
Ymir
Ymir
Neuromancer00
Ymir
Level 7
God Stats
3W - 1L
1,623 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 1
Janus
Janus
RelampagoFuego
Janus
Level 29
God Stats
6W - 4L
1,833 SR
Queue Stats
38W - 56L
1,404 Elo+
Party 1
Team Averages
Level 22
1,647 SR
1,424 Elo+

VS

Team Averages
Level 13
1,556 SR
1,299 Elo+
Anhur
Anhur
SupeerMiike
Anhur
Level 13
God Stats
10W - 9L
1,775 SR
Queue Stats
37W - 31L
1,295 Elo+
Solo
Ares
Ares
Ypsil0n
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
yukki0tsosi
Merlin
Level 9
God Stats
0W - 2L
1,391 SR
Queue Stats
2W - 5L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Melthinen
Da Ji
15
17 / 3 / 4
12,142
867
18,520
10,899
9,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 15
9,511
679
3,217
13,094
6,839
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 12
9,716
694
7,175
5,438
1,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 4
9,009
644
6,286
12,260
4,994
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Ypsil0n
Ares
12
6 / 4 / 2
9,171
655
9,684
13,694
12,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
10
1 / 8 / 3
7,823
559
2,757
9,174
4,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
10
10
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Melthinen
Da Ji
17
3
4
6.33
W
0
4
15
1.88
W
4
3
12
3.33
L
3
9
4
0.56
L
Ares
Ypsil0n
Ares
6
4
2
1.75
L
Merlin
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
18,727
29,431
Taken
35,128
17,781
Mitigated
21,420
5,630
Healing
2,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Melthinen
Da Ji
18,520
7,106
0
2,367
10,899
9,245
420
3,944
6,955
0
36,450
W
3,217
587
0
2,982
13,094
6,839
124
6,091
7,003
12,099
0
W
7,175
783
0
281
5,438
1,697
357
2,434
3,004
45,641
0
L
6,286
3,819
0
1,833
12,260
4,994
0
2,772
9,488
0
36,366
L
Ares
Ypsil0n
Ares
9,684
395
0
360
13,694
12,376
0
5,482
8,212
19,834
0
L
Merlin
2,757
57
0
0
9,174
4,050
0
2,200
6,974
12,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
26,003
137
Minions Killed
92
0
Camps Cleared
0
715,643
Distance Traveled
596,493
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,142
867
39
3
0
251,783
2
W
Ymir
9,511
679
18
1
0
234,013
0
W
Janus
9,716
694
80
6
0
229,847
1
L
Anhur
9,009
644
56
4
0
180,487
2
L
Ares
9,171
655
15
1
0
241,481
5
L
Merlin
7,823
559
21
2
0
174,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role